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- created a dedicated option to auto-scroll and converted debugger pause to control event processing - clear tracks when selecting new valid session - scrub buttons can now be used as soon as analysis is pause of auto-scroll disabled - fixed potential access to invalid struct view when processing a FStateTreeTraceNodeEvent - added return value and output parameter to IStateTreeModule::StartTraces to take appropriate actions if traces was already active or not. - added new button to the DebuggerView to control the session analysis state (pause or not). Mainly required when performing a remove analysis of non editor target. - added new button to the DebuggerView to toggle auto-scroll. Manual selection in the timeline will turn it off so it can now be turned back on. #rb mikko.mononen [CL 26188376 by yoan stamant in ue5-main branch]