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UnrealEngineUWP
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6558f860f19e272abec2fc65c856b80d1043b3ab
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
StateTree
/
Source
/
StateTreeModule
History
jacob wang
6558f860f1
[State Tree] Changed weighted random utility selection behavior to not select states with zero score
...
#rb Aris.Theophanidis [CL 35463121 by jacob wang in ue5-main branch]
2024-08-12 15:21:12 -04:00
..
Private
[State Tree] Changed weighted random utility selection behavior to not select states with zero score
2024-08-12 15:21:12 -04:00
Public
StateTree: Use a thread safe delegate for internal bind to delegates that are out of StateTree controls. This is a quick fix to unblock internal projects from building. A better solution is a link/compile manager that knows the current instances or use the TObjectIterator to find the instances.
2024-08-07 08:47:03 -04:00
StateTreeModule.Build.cs
Remove references to deprecated plugin StructUtils (now part of CoreUObject)
2024-06-19 17:04:50 -04:00