Files
UnrealEngineUWP/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

19 lines
557 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "GenericPlatform/GenericApplicationMessageHandler.h"
#include "IInputDevice.h"
#include "IInputDeviceModule.h"
class FInputDeviceModule : public IInputDeviceModule
{
virtual TSharedPtr< class IInputDevice > CreateInputDevice(const TSharedRef< FGenericApplicationMessageHandler >& InMessageHandler)
{
TSharedPtr<IInputDevice> DummyVal = NULL;
return DummyVal;
}
};
IMPLEMENT_MODULE( FInputDeviceModule, InputDevice );