Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

14 lines
432 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "ContentSourceProviderManager.h"
void FContentSourceProviderManager::RegisterContentSourceProvider(TSharedRef<IContentSourceProvider> ContentSourceProvider)
{
ContentSourceProviders.Add(ContentSourceProvider);
}
const TArray<TSharedRef<IContentSourceProvider>>* FContentSourceProviderManager::GetContentSourceProviders()
{
return &ContentSourceProviders;
}