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UnrealEngineUWP
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UnrealEngineUWP
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UnrealLightmass
History
Michael Troughton
b2889f1418
Increase WORLD_MAX by a factor of 4. Maximum world dimensions are approx 20km, in other words +-10km either side of the origin.
...
[CL 2344874 by Michael Troughton in Main branch]
2014-10-30 10:03:17 -04:00
..
Private
Increase WORLD_MAX by a factor of 4. Maximum world dimensions are approx 20km, in other words +-10km either side of the origin.
2014-10-30 10:03:17 -04:00
Public
bUseEmissiveForStaticLighting can be used to disable material emissive casting light in Lightmass
2014-10-29 13:08:12 -04:00
Resources
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UnrealLightmass.Build.cs
CIS build fix.
2014-07-15 17:01:33 -04:00
UnrealLightmass.Target.cs
Fix Rocket build.
2014-07-21 18:06:25 -04:00