Files
UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/AnimationModifiers.Build.cs
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

33 lines
823 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AnimationModifiers : ModuleRules
{
public AnimationModifiers(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"UnrealEd",
"MainFrame",
"PropertyEditor",
"Kismet",
"AssetTools",
"ClassViewer",
"Persona",
"AnimationEditor",
"SkeletonEditor",
"AssetRegistry"
}
);
}
}