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6473b91df970a0799deba88810911b98abd2abc3
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public
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matija kecman fccb4f9aff Scene sampling using a Render Capture approach
#rb jimmy.andrews
#jira UE-193152,UE-194653

[CL 27637471 by matija kecman in ue5-main branch]
2023-09-06 11:39:40 -04:00
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AssetUtils
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Baking
Fix crashes in BakeRC tool, improved the scene capture progress bar, improved and simplified the scene capture cancellation behavior
2023-07-25 08:46:23 -04:00
BaseTools
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Changes
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Components
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ConversionUtils
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Drawing
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Mechanics
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Physics
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PropertySets
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Scene
Scene sampling using a Render Capture approach
2023-09-06 11:39:40 -04:00
Selection
Adding select shell / grow / shrink to vertex selection modes.
2023-08-23 19:29:44 -04:00
Snapping
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TargetInterfaces
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Transforms
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InteractiveToolActivity.h
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MeshOpPreviewHelpers.h
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ModelingComponentsModule.h
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ModelingComponentsSettings.h
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ModelingObjectsCreationAPI.h
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ModelingToolTargetUtil.h
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PreviewMesh.h
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SplineUtil.h
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ToolSceneQueriesUtil.h
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ToolSetupUtil.h
MeshModelingTools: Make depth bias in our materials less sensitive and adjust for FOV, and clean up the material graphs. Add options for dithered and dimmed occluded lines.
2023-07-20 22:54:18 -04:00
WeightMapUtil.h
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