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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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644229ceb0846cc67cc8edd32287e579d4c955eb
UnrealEngineUWP/Engine/Source/Developer/iOS
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Josh Adams 644229ceb0 - Proper fix for WITH_ENGINE = 0
[CL 2479350 by Josh Adams in Main branch]
2015-03-13 18:16:26 -04:00
..
IOSPlatformEditor
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
IOSTargetPlatform
- Proper fix for WITH_ENGINE = 0
2015-03-13 18:16:26 -04:00
MetalShaderFormat
UE4 - hlslcc - Reduce memory leaks (missing Linux libs)
2015-03-10 10:40:42 -04:00
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