Files
UnrealEngineUWP/Engine/Build/HTML5
Josh Adams aa9c27b198 Copying //UE4/Dev-Platform to Dev-Main (//UE4/Dev-Main)
NOTE: This is a "fix-up" copy that contains files that somehow did not make it in my last copy (the checkin comments for both copies are in the original, since the script that makes the comments seems to have gotten all changes in it, from what I can tell). This is the final set of changes from Dev-Platform, and they are the same files that have undergone testing last week.

#rb none
#lockdown nick.penwarden

[CL 3299620 by Josh Adams in Main branch]
2017-02-13 11:49:16 -05:00
..

This folder contains pre-compressed files ready for deployment, please make sure to use the shipping build for final deployment.

Files Required for Final Deployment
-----------------------------------

*.js.gz   - compressed JavaScript files.
*.data    - compressed game content.
*.mem     - compressed memory initialization file.
*.html    - uncompressed landing page.
*.symbols - uncompressed symbols, if necessary.


Local Testing
-------------

run HTML5Launcher.exe (via mono on Mac) to start a web sever which is configured to serve compressed files on localhost. This is not a production quality server.
add -ServerPort=XXXX to the command line if necessary to change the serving port. Default port is 8000.


How to Deploy on Apache
-----------------------

Add the following in .conf or .htaccess file. ( edit the directory name accordingly )

<Directory "${SRVROOT}/htdocs">
 AddEncoding gzip gz
</Directory>