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#rnx #preflight none (git:e317541 - Martin Ridgers - 2022-11-22 09:39:12 +0100) [CL 23233602 by Martin Ridgers in ue5-main branch]
365 lines
7.6 KiB
C++
365 lines
7.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Pch.h"
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#include "AsioIoable.h"
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#include "AsioSocket.h"
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#include "Recorder.h"
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#include "Store.h"
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#if TS_USING(TS_PLATFORM_WINDOWS)
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# include <Mstcpip.h>
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#endif
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////////////////////////////////////////////////////////////////////////////////
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constexpr uint32 FourCc(int A, int B, int C, int D)
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{
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return ((A << 24) | (B << 16) | (C << 8) | D);
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}
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////////////////////////////////////////////////////////////////////////////////
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class FRecorderRelay
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: public FAsioIoSink
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{
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public:
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FRecorderRelay(asio::ip::tcp::socket& Socket, FStore& InStore);
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virtual ~FRecorderRelay();
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bool IsOpen();
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void Close();
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uint32 GetTraceId() const;
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uint32 GetIpAddress() const;
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uint32 GetControlPort() const;
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private:
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virtual void OnIoComplete(uint32 Id, int32 Size) override;
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bool CreateTrace();
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bool ReadMetadata(int32 Size);
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static const uint32 BufferSize = 64 * 1024;
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FAsioSocket Input;
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FAsioWriteable* Output = nullptr;
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FStore& Store;
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uint32 ActiveReadOp = OpSocketReadMetadata;
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uint32 TraceId = 0;
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uint16 ControlPort = 0;
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uint8 Buffer[BufferSize];
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enum
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{
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OpStart,
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OpSocketReadMetadata,
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OpSocketRead,
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OpFileWrite,
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};
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};
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////////////////////////////////////////////////////////////////////////////////
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FRecorderRelay::FRecorderRelay(asio::ip::tcp::socket& Socket, FStore& InStore)
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: Input(Socket)
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, Store(InStore)
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{
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#if TS_USING(TS_PLATFORM_WINDOWS)
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// Trace data is a stream and communication is one way. It is implemented
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// this way to share code between sending trace data over the wire and writing
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// it to a file. Because there's no ping/pong we can end up with a half-open
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// TCP connection if the other end doesn't close its socket. So we'll enable
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// keep-alive on the socket and set a short timeout (default is 2hrs).
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tcp_keepalive KeepAlive =
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{
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1, // on
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15000, // timeout_ms
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2000, // interval_ms
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};
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DWORD BytesReturned;
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WSAIoctl(
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Socket.native_handle(),
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SIO_KEEPALIVE_VALS,
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&KeepAlive, sizeof(KeepAlive),
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nullptr, 0,
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&BytesReturned,
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nullptr,
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nullptr
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);
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#endif
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if (CreateTrace())
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{
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OnIoComplete(OpStart, 0);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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FRecorderRelay::~FRecorderRelay()
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{
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check(!Input.IsOpen());
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if (Output != nullptr)
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{
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check(!Output->IsOpen());
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delete Output;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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bool FRecorderRelay::IsOpen()
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{
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return Input.IsOpen();
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}
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////////////////////////////////////////////////////////////////////////////////
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void FRecorderRelay::Close()
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{
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Input.Close();
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if (Output != nullptr)
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{
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Output->Close();
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorderRelay::GetTraceId() const
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{
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return TraceId;
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorderRelay::GetIpAddress() const
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{
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return Input.GetRemoteAddress();
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorderRelay::GetControlPort() const
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{
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return ControlPort;
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}
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////////////////////////////////////////////////////////////////////////////////
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bool FRecorderRelay::CreateTrace()
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{
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FStore::FNewTrace Trace = Store.CreateTrace();
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TraceId = Trace.Id;
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Output = Trace.Writeable;
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return (Output != nullptr);
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}
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////////////////////////////////////////////////////////////////////////////////
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bool FRecorderRelay::ReadMetadata(int32 Size)
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{
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const uint8* Cursor = Buffer;
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auto Read = [&] (int32 SizeToRead)
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{
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const uint8* Ptr = Cursor;
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Cursor += SizeToRead;
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Size -= SizeToRead;
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return Ptr;
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};
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// Stream header
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uint32 Magic;
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if (Size < sizeof(Magic))
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{
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return true;
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}
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Magic = *(const uint32*)(Read(sizeof(Magic)));
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switch (Magic)
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{
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/* trace with metadata data */
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case FourCc('T', 'R', 'C', '2'):
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break;
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/* valid, but to old or wrong endian for us */
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case FourCc('T', 'R', 'C', 'E'):
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case FourCc('E', 'C', 'R', 'T'):
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case FourCc('2', 'C', 'R', 'T'):
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return true;
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/* unexpected magic */
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default:
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return false;
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}
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// MetadataSize field
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if (Size < 2)
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{
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return true;
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}
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Size = *(const uint16*)(Read(2));
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// MetadataFields
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while (Size >= 2)
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{
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struct {
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uint8 Size;
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uint8 Id;
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} MetadataField;
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MetadataField = *(const decltype(MetadataField)*)(Read(sizeof(MetadataField)));
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if (Size < MetadataField.Size)
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{
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break;
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}
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if (MetadataField.Id == 0) /* ControlPortFieldId */
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{
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ControlPort = *(const uint16*)Cursor;
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}
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Size -= MetadataField.Size;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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void FRecorderRelay::OnIoComplete(uint32 Id, int32 Size)
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{
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if (Size < 0)
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{
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Close();
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return;
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}
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switch (Id)
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{
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case OpSocketReadMetadata:
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ActiveReadOp = OpSocketRead;
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if (!ReadMetadata(Size))
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{
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Close();
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return;
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}
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/* fallthrough */
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case OpSocketRead:
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Output->Write(Buffer, Size, this, OpFileWrite);
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break;
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case OpStart:
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case OpFileWrite:
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Input.ReadSome(Buffer, BufferSize, this, ActiveReadOp);
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break;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorder::FSession::GetId() const
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{
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return Id;
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorder::FSession::GetTraceId() const
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{
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return Relay->GetTraceId();
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorder::FSession::GetIpAddress() const
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{
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return Relay->GetIpAddress();
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorder::FSession::GetControlPort() const
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{
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return Relay->GetControlPort();
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}
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////////////////////////////////////////////////////////////////////////////////
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FRecorder::FRecorder(asio::io_context& IoContext, FStore& InStore)
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: FAsioTcpServer(IoContext)
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, FAsioTickable(IoContext)
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, Store(InStore)
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{
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StartTick(500);
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}
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////////////////////////////////////////////////////////////////////////////////
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FRecorder::~FRecorder()
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{
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check(!FAsioTickable::IsActive());
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check(!FAsioTcpServer::IsOpen());
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for (FSession& Session : Sessions)
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{
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delete Session.Relay;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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void FRecorder::Close()
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{
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FAsioTickable::StopTick();
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FAsioTcpServer::Close();
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for (FSession& Session : Sessions)
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{
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Session.Relay->Close();
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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uint32 FRecorder::GetSessionCount() const
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{
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return uint32(Sessions.Num());
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}
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////////////////////////////////////////////////////////////////////////////////
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const FRecorder::FSession* FRecorder::GetSessionInfo(uint32 Index) const
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{
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if (Index >= uint32(Sessions.Num()))
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{
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return nullptr;
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}
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return Sessions.GetData() + Index;
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}
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////////////////////////////////////////////////////////////////////////////////
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bool FRecorder::OnAccept(asio::ip::tcp::socket& Socket)
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{
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auto* Relay = new FRecorderRelay(Socket, Store);
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uint32 IdPieces[] = {
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Relay->GetIpAddress(),
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Socket.remote_endpoint().port(),
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Socket.local_endpoint().port(),
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0,
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};
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FSession Session;
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Session.Relay = Relay;
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Session.Id = QuickStoreHash(IdPieces);
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Sessions.Add(Session);
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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void FRecorder::OnTick()
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{
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uint32 FinalNum = 0;
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for (int i = 0, n = Sessions.Num(); i < n; ++i)
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{
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FSession& Session = Sessions[i];
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if (Session.Relay->IsOpen())
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{
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Sessions[FinalNum] = Session;
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++FinalNum;
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continue;
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}
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delete Session.Relay;
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}
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Sessions.SetNum(FinalNum);
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}
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/* vim: set noexpandtab : */
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