Files
UnrealEngineUWP/Samples/PixelStreaming/WebServers/Matchmaker/platform_scripts
Luke Bermingham a7599949b7 Update Samples/PixelStreaming with early work from 5.1. (Multiple authors)
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Features
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- Added stat in stats panel to show currently used audio/video codec.
- Added audio bitrate in the stats panel.
- Added toggle in the settings panel to force mono audio.
- Added new info in stats panel to indicate input controlling mode.
- Added Linux platform scripts for the Matchmaker/SFU.
- Added npm commands for signalling server. `npm run $config -- $args` which will work across platforms (`$config` might be `start-signalling-server` and args might be `--debug`)

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Bugfixes
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- Fix matchmaker taking up to 45 seconds to display a valid server for use.
- Fix regression where all browser audio was mono (default now stereo).
- Fix Linux SFU and Signalling Server scripts not grabbing the public IP correctly.
- Fix linux setup scripts not working when being run from a location that has a space in the path.
- Fix SFU run_cloud.bat tries to call non-existent run.bat.
- Fix being unable to type in console of a streamed application.
- Fix docker scripts running only TURN when we needed both TURN and cirrus.
- Fix docker scripts not starting correctly.

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Refactors
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- Bash scripts have been refactored for readability.

#rb self
#fyi Mattias.Jansson, Aidan.Possemiers
#preflight https://horde.devtools.epicgames.com/job/628c894f5665463c21effaa9

[CL 20345056 by Luke Bermingham in ue5-main branch]
2022-05-24 03:43:51 -04:00
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