Files
UnrealEngineUWP/Engine/Source/ThirdParty/MaterialX
matt johnson d53ad10dc1 MaterialX: add standard data libraries under Engine/Binaries/ThirdParty/MaterialX and mark as RuntimeDependencies
This adds the MaterialX standard data libraries under the "Engine/Binaries/ThirdParty/MaterialX/libraries"
directory and updates the module rules so that those files are identified as runtime dependencies and
get staged appropriately when a project that uses MaterialX is packaged.

This should avoid an issue encountered earlier with installing these files, since there is no longer a
copy involved at build time.

#jira UE-142381
#rb daniel.coelho, anousack.kitisa
#preflight 62a2a6102e1cc34f11bb5f7e

[CL 20634264 by matt johnson in ue5-main branch]
2022-06-13 16:38:08 -04:00
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