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This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576 [CL 16625248 by aurel cordonnier in ue5-main branch]
814 lines
19 KiB
C++
814 lines
19 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "XmlFile.h"
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#include "Misc/FileHelper.h"
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#include "Misc/ScopeExit.h"
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FXmlFile::FXmlFile(const FString& InFile, EConstructMethod::Type ConstructMethod)
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: RootNode(nullptr), bFileLoaded(false)
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{
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LoadFile(InFile, ConstructMethod);
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}
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bool FXmlFile::LoadFile(const FString& InFile, EConstructMethod::Type ConstructMethod)
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{
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// Remove any file stuff if it already exists
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Clear();
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// So far no error (Early so it can be overwritten below by errors)
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ErrorMessage = NSLOCTEXT("XmlParser", "LoadSuccess", "XmlFile was loaded successfully").ToString();
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TArray<FString> Input;
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if(ConstructMethod == EConstructMethod::ConstructFromFile)
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{
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// Read and split the file
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if (!FFileHelper::LoadFileToStringArray(Input, *InFile))
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{
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ErrorMessage = NSLOCTEXT("XmlParser", "FileLoadFail", "Failed to load the file").ToString();
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ErrorMessage += TEXT("\"");
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ErrorMessage += InFile;
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ErrorMessage += TEXT("\"");
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return false;
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}
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}
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else
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{
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// Parse input buffer into an array of lines
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InFile.ParseIntoArrayLines(Input, /*bCullEmpty*/false);
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}
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// Pre-process the input
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PreProcessInput(Input);
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// Tokenize the input
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TArray<FString> Tokens = Tokenize(Input);
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// Parse the input & create the nodes
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CreateNodes(Tokens);
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// All done with creation, set up necessary information
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if(bFileLoaded == true)
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{
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if(ConstructMethod == EConstructMethod::ConstructFromFile)
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{
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LoadedFile = InFile;
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}
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}
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else
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{
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LoadedFile = TEXT("");
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RootNode = nullptr;
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}
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// Now check the status flag of the creation. It may have actually failed, but given us a
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// partially created representation
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if(bCreationFailed)
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{
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Clear();
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}
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return bFileLoaded;
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}
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FString FXmlFile::GetLastError() const
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{
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return ErrorMessage;
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}
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void FXmlFile::Clear()
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{
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if(bFileLoaded)
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{
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check(RootNode != nullptr);
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RootNode->Delete();
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delete RootNode;
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RootNode = nullptr;
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bFileLoaded = false;
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LoadedFile = TEXT("");
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ErrorMessage = NSLOCTEXT("XmlParser", "ClearSuccess", "XmlFile was cleared successfully").ToString();
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}
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}
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bool FXmlFile::IsValid() const
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{
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checkSlow(bFileLoaded ? RootNode != nullptr : RootNode == nullptr);
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return bFileLoaded;
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}
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const FXmlNode* FXmlFile::GetRootNode() const
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{
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return RootNode;
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}
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FXmlNode* FXmlFile::GetRootNode()
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{
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return RootNode;
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}
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bool FXmlFile::Save(const FString& Path)
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{
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FString Xml = TEXT("<?xml version=\"1.0\" encoding=\"UTF-8\"?>") LINE_TERMINATOR;
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const FXmlNode* CurrentNode = GetRootNode();
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if(CurrentNode != nullptr)
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{
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WriteNodeHierarchy(*CurrentNode, FString(), Xml);
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}
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if (!FFileHelper::SaveStringToFile(Xml, *Path, FFileHelper::EEncodingOptions::ForceUTF8WithoutBOM))
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{
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ErrorMessage = NSLOCTEXT("XmlParser", "FileSaveFail", "Failed to save the file").ToString();
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ErrorMessage += FString::Printf(TEXT("\"%s\""), *Path);
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return false;
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}
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return true;
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}
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/** Checks if the passed character is a whitespace character */
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static bool IsWhiteSpace(TCHAR Char)
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{
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// Whitespace will be any character that is not a common printed ASCII character (and not space/tab)
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if(Char == TCHAR(' ') ||
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Char == TCHAR('\t') ||
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Char < 32 ) // ' '
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{
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return true;
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}
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return false;
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}
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void FXmlFile::PreProcessInput(TArray<FString>& Input)
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{
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// Note: This implementation is written simply and will not handle all cases. It
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// is made for the simple cases where FXmlFile is to be used.
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// Assumptions/Misc:
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// - Well-formatted file with 1 entry per line
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// - Ignoring versions, encodings, and doctypes
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// Remove white space at the beginning of lines
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for(int32 i = 0; i < Input.Num(); ++i)
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{
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int32 NumWhiteSpace = 0;
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for(int32 j = 0; j < Input[i].Len(); ++j)
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{
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if(!IsWhiteSpace(Input[i][j]))
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{
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break;
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}
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++NumWhiteSpace;
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}
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if(NumWhiteSpace > 0)
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{
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Input[i].MidInline(NumWhiteSpace, MAX_int32, false);
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}
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}
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// Cull any text that can be removed on a line-based parse
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for(int32 i = 0; i < Input.Num(); ++i)
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{
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// Find <!DOCTYPE or <?xml and remove those lines
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if(Input[i].StartsWith(TEXT("<!DOCTYPE")) || Input[i].StartsWith(TEXT("<?xml")))
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{
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Input[i] = TEXT("");
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}
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}
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// Cull any text inside of comments
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bool bInComment = false;
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int32 CommentLineStart = -1;
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int32 CommentIndexStart = -1;
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for(int32 i = 0; i < Input.Num(); ++i)
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{
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if(Input[i].Len() == 3)
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{
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if(bInComment)
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{
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if(Input[i][0] == TCHAR('-') && Input[i][1] == TCHAR('-') && Input[i][2] == TCHAR('>'))
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{
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// Found comment end, perform removal (simply replace all text with whitespace to be ignored by tokenizer)
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bInComment = false;
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int32 CommentLineEnd = i;
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int32 CommentIndexEnd = 2;
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WhiteOut(Input, CommentLineStart, CommentLineEnd, CommentIndexStart, CommentIndexEnd);
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}
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}
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}
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if(Input[i].Len() < 3)
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{
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continue;
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}
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int32 Indx1 = 0, Indx2 = 1, Indx3 = 2, Indx4 = 3;
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for(; Indx4 < Input[i].Len(); ++Indx1, ++Indx2, ++Indx3, ++Indx4)
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{
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// Looking for the start of a comment
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if(!bInComment)
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{
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if(Input[i][Indx1] == TCHAR('<') && Input[i][Indx2] == TCHAR('!') && Input[i][Indx3] == TCHAR('-') && Input[i][Indx4] == TCHAR('-'))
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{
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// Found comment start, mark it
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bInComment = true;
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CommentLineStart = i;
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CommentIndexStart = Indx1;
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}
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}
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// Looking for the end of a comment
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else
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{
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if( (Input[i][Indx2] == TCHAR('-') && Input[i][Indx3] == TCHAR('-') && Input[i][Indx4] == TCHAR('>')) ||
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(Input[i][Indx1] == TCHAR('-') && Input[i][Indx2] == TCHAR('-') && Input[i][Indx3] == TCHAR('>')) )
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{
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// Found comment end, perform removal (simply replace all text with whitespace to be ignored by tokenizer)
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bInComment = false;
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int32 CommentLineEnd = i;
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int32 CommentIndexEnd = Indx4;
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WhiteOut(Input, CommentLineStart, CommentLineEnd, CommentIndexStart, CommentIndexEnd);
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}
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}
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}
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}
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}
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void FXmlFile::WhiteOut(TArray<FString>& Input, int32 LineStart, int32 LineEnd, int32 IndexStart, int32 IndexEnd)
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{
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if(LineEnd < LineStart)
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{
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// Error!, malformed file with comment ends
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}
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// White-out first line
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if(LineEnd - LineStart > 0)
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{
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for(int32 i = IndexStart; i < Input[LineStart].Len(); ++i)
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{
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Input[LineStart][i] = TCHAR(' ');
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}
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}
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// White-out middle lines
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if(LineEnd - LineStart > 1)
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{
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int32 NumLines = LineEnd - LineStart - 1;
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int32 MidStart = LineStart + 1;
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for(int32 i = MidStart; i < MidStart + NumLines; ++i)
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{
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Input[i] = TEXT("");
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}
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}
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// White-out last line
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if(LineEnd - LineStart > 0)
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{
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for(int32 i = 0; i <= IndexEnd; ++i)
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{
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Input[LineEnd][i] = TCHAR(' ');
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}
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}
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// White-out if comment is only on 1 line
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if(LineStart == LineEnd)
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{
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for(int32 i = IndexStart; i <= IndexEnd; ++i)
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{
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Input[LineStart][i] = TCHAR(' ');
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}
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}
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}
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/** Checks if the passed character is an operator */
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static bool CheckTagOperator(const TCHAR* PtrStart, const TCHAR* Ptr, const TCHAR* PtrEnd)
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{
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checkSlow(PtrStart <= Ptr && Ptr < PtrEnd);
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TCHAR Ch = *Ptr;
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if(Ch == TCHAR('/'))
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{
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const TCHAR* PtrNext = Ptr + 1;
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if(PtrNext != PtrEnd && *PtrNext == TCHAR('>'))
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{
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return true;
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}
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// check either the next or previous chars are tag closures - otherwise, this is just a slash
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if(Ptr != PtrStart && *(Ptr - 1) == TCHAR('<'))
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{
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return true;
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}
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}
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else if(Ch == TCHAR('<') || Ch == TCHAR('>'))
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{
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return true;
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}
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return false;
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}
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/** Checks if the passed character is an operator */
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static bool IsPartOfTagOperator(TCHAR Char)
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{
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if(Char == TCHAR('<') ||
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Char == TCHAR('/') ||
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Char == TCHAR('>'))
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{
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return true;
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}
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return false;
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}
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/** Checks if the passed character is a quote */
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static bool IsQuote(TCHAR Char)
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{
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return Char == TCHAR('\"');
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}
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void FXmlFile::Tokenize(FStringView Input, TArray<FString>& Tokens)
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{
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FString WorkingToken;
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ON_SCOPE_EXIT
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{
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// Add working token if it still exists
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if (WorkingToken.Len())
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{
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Tokens.Add(MoveTemp(WorkingToken));
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}
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};
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enum TOKENTYPE { OPERATOR, STRING } Type = STRING;
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bool bInQuote = false;
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const TCHAR* PtrStart = GetData(Input);
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const TCHAR* PtrEnd = PtrStart + GetNum(Input);
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for (const TCHAR* Ptr = PtrStart; Ptr != PtrEnd; ++Ptr)
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{
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TCHAR Ch = *Ptr;
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if(IsWhiteSpace(Ch) && !bInQuote)
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{
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// End the current token
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if(WorkingToken.Len())
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{
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Tokens.Add(MoveTemp(WorkingToken));
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checkSlow(WorkingToken.Len() == 0);
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}
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continue;
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}
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// Mark the start of a token
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if(!WorkingToken.Len())
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{
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WorkingToken += Ch;
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if(CheckTagOperator(PtrStart, Ptr, PtrEnd))
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{
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// Add the working token if it's final (ie: ends with '>')
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if (Ch == TCHAR('>'))
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{
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Tokens.Add(MoveTemp(WorkingToken));
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checkSlow(WorkingToken.Len() == 0);
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}
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else
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{
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Type = OPERATOR;
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}
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}
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else
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{
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Type = STRING;
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}
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continue;
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}
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// Already in a token, so continue parsing
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if(Type == OPERATOR)
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{
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// Still the tag, so add it to the working token
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if(CheckTagOperator(PtrStart, Ptr, PtrEnd))
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{
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WorkingToken += Ch;
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// Add the working token if it's final (ie: ends with '>')
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if (Ch == TCHAR('>'))
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{
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Tokens.Add(MoveTemp(WorkingToken));
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checkSlow(WorkingToken.Len() == 0);
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}
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}
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// Not a tag operator anymore, so add the old token and start a new one
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else
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{
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Tokens.Add(MoveTemp(WorkingToken));
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checkSlow(WorkingToken.Len() == 0);
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WorkingToken += Ch;
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Type = STRING;
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}
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}
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else // STRING
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{
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if (IsQuote(Ch))
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{
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bInQuote = !bInQuote;
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}
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// Still a string. Allow '>' within a string
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if(!CheckTagOperator(PtrStart, Ptr, PtrEnd) || (bInQuote && Ch == TCHAR('>')))
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{
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WorkingToken += Ch;
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}
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// Moving back to operator
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else
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{
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Tokens.Add(MoveTemp(WorkingToken));
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checkSlow(WorkingToken.Len() == 0);
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WorkingToken += Ch;
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bInQuote = false;
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// Add the working token if it's final (ie: ends with '>')
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if (Ch == TCHAR('>'))
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{
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Tokens.Add(MoveTemp(WorkingToken));
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checkSlow(WorkingToken.Len() == 0);
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}
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else
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{
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Type = OPERATOR;
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}
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}
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}
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}
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}
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TArray<FString> FXmlFile::Tokenize(const TArray<FString>& Input)
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{
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TArray<FString> Tokens;
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Tokens.Reserve(Input.Num());
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for(const FString& Line : Input)
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{
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Tokenize(Line, Tokens);
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}
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return Tokens;
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}
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/** Checks if the passed string is an important tag operator */
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static bool IsTagOperator(FString ToCheck)
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{
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if(ToCheck == TEXT("<") ||
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ToCheck == TEXT(">") ||
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ToCheck == TEXT("</") ||
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ToCheck == TEXT("/>"))
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{
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return true;
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}
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return false;
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}
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void FXmlFile::AddAttribute(const FString& InToken, TArray<FXmlAttribute>& OutAttributes)
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{
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int32 EqualsIdx;
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if(InToken.FindChar(TEXT('='), EqualsIdx))
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{
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bool bQuotesRemoved = false;
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FString Value = InToken.Mid(EqualsIdx + 1);
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Value.TrimQuotesInline(&bQuotesRemoved);
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// The xml spec allows single and double quotes, so this is a valid case to support: https://www.w3.org/TR/xml/#NT-AttValue
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if (!bQuotesRemoved)
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{
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Value.TrimCharInline('\'', &bQuotesRemoved);
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}
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if(bQuotesRemoved)
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{
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int32 AmpIdx;
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if(Value.FindChar(TEXT('&'), AmpIdx))
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{
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Value.ReplaceInline(TEXT("""), TEXT("\""), ESearchCase::CaseSensitive);
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Value.ReplaceInline(TEXT("&"), TEXT("&"), ESearchCase::CaseSensitive);
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Value.ReplaceInline(TEXT("'"), TEXT("'"), ESearchCase::CaseSensitive);
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Value.ReplaceInline(TEXT("<"), TEXT("<"), ESearchCase::CaseSensitive);
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Value.ReplaceInline(TEXT(">"), TEXT(">"), ESearchCase::CaseSensitive);
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}
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OutAttributes.Add(FXmlAttribute(InToken.Left(EqualsIdx), Value));
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}
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}
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}
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FXmlNode* FXmlFile::CreateNodeRecursive(const TArray<FString>& Tokens, int32 StartIndex, int32* OutNextIndex)
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{
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// Algorithm (Draft):
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// - First found token should always be a '<'
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// - Extract tag
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// - Check next token
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// - If '<', recursively deepen
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// - If string token, parse until '<' found to recursively deepen
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// - Continue parsing until </tag> for self is found
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// - Return own constructed node (and index of next starting point
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const int32 RecursiveStartIndex = StartIndex;
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int32 SavedIndex = StartIndex;
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// Get the tag & any attributes
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FString Tag;
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TArray<FXmlAttribute> Attributes;
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bool bInTag = false;
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for(int32 i = StartIndex; i < Tokens.Num(); ++i)
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{
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if(bCreationFailed)
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{
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break;
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}
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if(Tokens[i].Len() == 0 || Tokens[i] == TEXT("\n") || Tokens[i] == TEXT("\r") || Tokens[i] == TEXT("\n\r"))
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{
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continue;
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}
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// Looking for tag start
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if(!bInTag)
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{
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if(Tokens[i] == TEXT("<"))
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{
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bInTag = true;
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}
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else
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{
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// Error: Found text before any operators (ex: plist>)
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bCreationFailed = true;
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ErrorMessage = NSLOCTEXT("XmlParser", "MalformedXMLFile", "Malformed Xml File").ToString();
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}
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}
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// Already found tag start, reading inside of it now
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else if(bInTag)
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{
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// Text for the tag
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if(!IsTagOperator(Tokens[i]))
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{
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if(Tag.Len())
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{
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// this could be an attribute
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AddAttribute(Tokens[i], Attributes);
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}
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else
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{
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Tag = Tokens[i];
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}
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}
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|
|
// Found another tag operator
|
|
else
|
|
{
|
|
// Closing the tag starting
|
|
if(Tokens[i] == TEXT(">"))
|
|
{
|
|
SavedIndex = i + 1; // We want to find the content starting here possibly
|
|
break;
|
|
}
|
|
|
|
// Closing the tag and also finalizing it
|
|
else if(Tokens[i] == TEXT("/>"))
|
|
{
|
|
FXmlNode* NewNode = new FXmlNode();
|
|
NewNode->Tag = Tag;
|
|
NewNode->Attributes = Attributes;
|
|
if (OutNextIndex != nullptr)
|
|
{
|
|
*OutNextIndex = i + 1;
|
|
}
|
|
return NewNode;
|
|
}
|
|
|
|
// Error
|
|
else
|
|
{
|
|
// Error: malformed file (ex: <key<)
|
|
bCreationFailed = true;
|
|
ErrorMessage = NSLOCTEXT("XmlParser", "MalformedXMLFile", "Malformed Xml File").ToString();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create a new node for the current tag
|
|
FXmlNode* NewNode = new FXmlNode();
|
|
NewNode->Tag = Tag;
|
|
NewNode->Attributes = Attributes;
|
|
|
|
// Got the tag. Continue and try to get the content
|
|
FString Content;
|
|
FString FinalTag;
|
|
bInTag = false;
|
|
for(int32 i = SavedIndex; i < Tokens.Num(); ++i)
|
|
{
|
|
if(bCreationFailed)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(Tokens[i].Len() == 0 || Tokens[i] == TEXT("\n") || Tokens[i] == TEXT("\r") || Tokens[i] == TEXT("\n\r"))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!bInTag)
|
|
{
|
|
// Found the start of another tag
|
|
if(Tokens[i] == TEXT("<"))
|
|
{
|
|
// Recursively enter function creating a child at the new tag
|
|
FXmlNode* Child = nullptr;
|
|
if (i > RecursiveStartIndex)
|
|
{
|
|
Child = CreateNodeRecursive(Tokens, i, &SavedIndex);
|
|
}
|
|
|
|
// Save child to parent
|
|
if(Child != nullptr)
|
|
{
|
|
NewNode->Children.Add(Child);
|
|
}
|
|
|
|
// Error creating a child
|
|
else
|
|
{
|
|
// Some error occurred in creating a child. The algorithm should abort
|
|
bCreationFailed = true;
|
|
ErrorMessage = NSLOCTEXT("XmlParser", "MalformedXMLFile", "Malformed Xml File").ToString();
|
|
break;
|
|
}
|
|
|
|
// Continue algorithm at the returned index
|
|
i = SavedIndex - 1; // (-1) because continuing will increment i;
|
|
continue;
|
|
}
|
|
|
|
// Found what should be the end of the current tag
|
|
else if(Tokens[i] == TEXT("</"))
|
|
{
|
|
// Continue, getting the tag and checking to make sure it matched
|
|
bInTag = true;
|
|
}
|
|
|
|
// Error
|
|
else if(IsTagOperator(Tokens[i]))
|
|
{
|
|
// Error: Invalid token such as '<key>>'
|
|
bCreationFailed = true;
|
|
ErrorMessage = NSLOCTEXT("XmlParser", "MalformedXMLFile", "Malformed Xml File").ToString();
|
|
}
|
|
|
|
// Not an operator, save the text
|
|
else
|
|
{
|
|
if(Content.Len() > 0)
|
|
{
|
|
Content += TEXT(" ");
|
|
}
|
|
Content += Tokens[i];
|
|
}
|
|
}
|
|
|
|
// In the finalizing tag
|
|
else
|
|
{
|
|
// Text for the tag
|
|
if(!IsTagOperator(Tokens[i]))
|
|
{
|
|
if(FinalTag.Len())
|
|
{
|
|
// Ignore this bit of text then (they may be like options or modifiers or some such)
|
|
}
|
|
else
|
|
{
|
|
FinalTag = Tokens[i];
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
// Found the end of the final tag
|
|
if(Tokens[i] == TEXT(">"))
|
|
{
|
|
// Error: Tag and ending tag don't match
|
|
if(Tag != FinalTag)
|
|
{
|
|
// Error: Tag and ending tag don't match
|
|
bCreationFailed = true;
|
|
ErrorMessage = NSLOCTEXT("XmlParser", "MalformedXMLFile", "Malformed Xml File").ToString();
|
|
}
|
|
|
|
// Check to make sure tags match and create the node and return it
|
|
SavedIndex = i + 1;
|
|
if(OutNextIndex != nullptr) // Might be null because of the top-level node not sending it in
|
|
{
|
|
*OutNextIndex = SavedIndex;
|
|
}
|
|
NewNode->Content = Content;
|
|
return NewNode;
|
|
}
|
|
|
|
// Error
|
|
else
|
|
{
|
|
// Error: malformed file (ex: <key>stuff</key/>)
|
|
bCreationFailed = true;
|
|
ErrorMessage = NSLOCTEXT("XmlParser", "MalformedXMLFile", "Malformed Xml File").ToString();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Something bad happened, return NULL!
|
|
delete NewNode;
|
|
return nullptr;
|
|
}
|
|
|
|
void FXmlFile::HookUpNextPtrs(FXmlNode* Node)
|
|
{
|
|
if(Node == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for(int32 i = 0; i < Node->Children.Num(); ++i)
|
|
{
|
|
HookUpNextPtrs(Node->Children[i]);
|
|
|
|
if(i != Node->Children.Num() - 1)
|
|
{
|
|
Node->Children[i]->NextNode = Node->Children[i + 1];
|
|
}
|
|
}
|
|
}
|
|
|
|
void FXmlFile::CreateNodes(const TArray<FString>& Tokens)
|
|
{
|
|
// Assumption..There is only 1 top-level node which contains everything inside of it
|
|
bCreationFailed = false;
|
|
FXmlNode* Root = CreateNodeRecursive(Tokens, 0);
|
|
|
|
if(Root)
|
|
{
|
|
bFileLoaded = true;
|
|
|
|
// Hook up next ptrs
|
|
HookUpNextPtrs(Root);
|
|
|
|
// Save it
|
|
RootNode = Root;
|
|
}
|
|
else
|
|
{
|
|
bFileLoaded = false;
|
|
ErrorMessage = NSLOCTEXT("XmlParser", "NodeCreateFail", "Failed to parse the loaded document").ToString();
|
|
}
|
|
}
|
|
|
|
void FXmlFile::WriteNodeHierarchy(const FXmlNode& Node, const FString& Indent, FString& Output)
|
|
{
|
|
// Write the tag
|
|
Output += Indent + FString::Printf(TEXT("<%s"), *Node.GetTag());
|
|
for(const FXmlAttribute& Attribute: Node.GetAttributes())
|
|
{
|
|
FString EscapedValue = Attribute.GetValue();
|
|
EscapedValue.ReplaceInline(TEXT("&"), TEXT("&"), ESearchCase::CaseSensitive);
|
|
EscapedValue.ReplaceInline(TEXT("\""), TEXT("""), ESearchCase::CaseSensitive);
|
|
EscapedValue.ReplaceInline(TEXT("'"), TEXT("'"), ESearchCase::CaseSensitive);
|
|
EscapedValue.ReplaceInline(TEXT("<"), TEXT("<"), ESearchCase::CaseSensitive);
|
|
EscapedValue.ReplaceInline(TEXT(">"), TEXT(">"), ESearchCase::CaseSensitive);
|
|
Output += FString::Printf(TEXT(" %s=\"%s\""), *Attribute.GetTag(), *EscapedValue);
|
|
}
|
|
|
|
// Write the node contents
|
|
const FXmlNode* FirstChildNode = Node.GetFirstChildNode();
|
|
if(FirstChildNode == nullptr)
|
|
{
|
|
const FString& Content = Node.GetContent();
|
|
if(Content.Len() == 0)
|
|
{
|
|
Output += TEXT(" />") LINE_TERMINATOR;
|
|
}
|
|
else
|
|
{
|
|
Output += TEXT(">") + Content + FString::Printf(TEXT("</%s>"), *Node.GetTag()) + LINE_TERMINATOR;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Output += TEXT(">") LINE_TERMINATOR;
|
|
for(const FXmlNode* ChildNode = FirstChildNode; ChildNode != nullptr; ChildNode = ChildNode->GetNextNode())
|
|
{
|
|
WriteNodeHierarchy(*ChildNode, Indent + TEXT("\t"), Output);
|
|
}
|
|
Output += Indent + FString::Printf(TEXT("</%s>"), *Node.GetTag()) + LINE_TERMINATOR;
|
|
}
|
|
}
|