Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Public/ILevelSequenceModule.h
aurel cordonnier d17d20ca36 Merge from Release-Engine-Test @ 16758890 to UE5/Main
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)

[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00

25 lines
762 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "MovieSceneSpawnRegister.h"
/**
* Implements the LevelSequence module.
*/
class ILevelSequenceModule : public IModuleInterface
{
public:
/** Register an object spawner */
virtual FDelegateHandle RegisterObjectSpawner(FOnCreateMovieSceneObjectSpawner InOnCreateMovieSceneObjectSpawner) = 0;
/** Populate the specified array with new object spawner instances for all registered object spawner types */
virtual void GenerateObjectSpawners(TArray<TSharedRef<IMovieSceneObjectSpawner>>& OutSpawners) const = 0;
/** Unregister an object spawner */
virtual void UnregisterObjectSpawner(FDelegateHandle InHandle) = 0;
};