Files
UnrealEngineUWP/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksModule.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

29 lines
659 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "GameplayTasksModule.h"
#include "Stats/Stats.h"
#include "GameplayTask.h"
#include "GameplayTasksPrivate.h"
//////////////////////////////////////////////////////////////////////////
// FCharacterAIModule
class FGameplayTasksModule : public IGameplayTasksModule
{
public:
virtual void StartupModule() override
{
check(GConfig);
}
virtual void ShutdownModule() override
{
}
};
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_MODULE(FGameplayTasksModule, GameplayTasks);
DEFINE_LOG_CATEGORY(LogGameplayTasks);
DEFINE_STAT(STAT_TickGameplayTasks);