Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawComponent.cpp
cedric caillaud 3f789086d2 Chaos: Deprecate geometrycollection debuyg draw component
#rb benn.gallagher, brice.criswell
#jira UE-100417
#preflight 61f8d6f2a6632a34f368e29d

#ROBOMERGE-AUTHOR: cedric.caillaud
#ROBOMERGE-SOURCE: CL 18805895 in //UE5/Release-5.0/... via CL 18807995 via CL 18821777
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18822139 by cedric caillaud in ue5-main branch]
2022-02-02 02:20:31 -05:00

30 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "GeometryCollection/GeometryCollectionDebugDrawComponent.h"
#if GEOMETRYCOLLECTION_DEBUG_DRAW
#include "GeometryCollection/GeometryCollectionRenderLevelSetActor.h"
#include "GeometryCollection/GeometryCollectionComponent.h"
#include "GeometryCollection/GeometryCollectionObject.h"
#include "GeometryCollection/GeometryCollectionDebugDrawActor.h"
#include "GeometryCollection/GeometryCollection.h"
#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"
#endif // #if GEOMETRYCOLLECTION_DEBUG_DRAW
#include "HAL/IConsoleManager.h"
#include "PBDRigidsSolver.h"
DEFINE_LOG_CATEGORY_STATIC(LogGeometryCollectionDebugDraw, Log, All);
UGeometryCollectionDebugDrawComponent::UGeometryCollectionDebugDrawComponent(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, GeometryCollectionDebugDrawActor_DEPRECATED(nullptr)
, GeometryCollectionRenderLevelSetActor(nullptr)
, GeometryCollectionComponent(nullptr)
{
bNavigationRelevant = false;
bTickInEditor = false;
PrimaryComponentTick.bCanEverTick = false;
}