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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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PJ Kack 72ef632ce7 Use UE_ASSET_LOG in LinkerLoad
#jira UE-156124
#rb matt.peters,carlmagnus.nordin
#rnx
#preflight 62a9d9492a1103ff5fbd8c53

[CL 20682467 by PJ Kack in ue5-main branch]
2022-06-16 02:48:11 -04:00
..
AssetRegistry
ANY_PACKAGE Warnings: Turn off ambigious package warnings in addition to missing class warnings when loading old AssetData in DiffAssetRegistriesCommandlet.
2022-06-13 20:38:58 -04:00
Blueprint
Deprecating ANY_PACKAGE.
2022-06-01 03:46:59 -04:00
Internationalization
Deprecating ANY_PACKAGE.
2022-06-01 03:46:59 -04:00
Misc
Removal of TEXT literal concatenations, which doesn't work in UTF-8 mode.
2022-06-14 12:46:34 -04:00
Serialization
AsyncLoading2: Make sure to call PostLoadInstances and CreateClusters before ClearConstructedObjects, because after ClearConstructedObjects unreferenced private objects in the package may be garbage collected.
2022-06-15 03:14:53 -04:00
Templates
…
Tests/Serialization
Update editor bulkdata unit tests to work with CL 19850627
2022-05-03 09:38:17 -04:00
UObject
Use UE_ASSET_LOG in LinkerLoad
2022-06-16 02:48:11 -04:00
CoreUObjectPrivatePCH.h
…
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