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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Math
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JeanFrancois Dube e3c08e960c Data Layer: fix old data layer assets debug color when loading.
#rb richard.malo
#preflight 629fe378f73a9b013ddf953a
#rnx

[CL 20554448 by JeanFrancois Dube in ue5-main branch]
2022-06-08 07:11:02 -04:00
..
BasicMathExpressionEvaluator.cpp
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Box2D.cpp
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Color.cpp
Data Layer: fix old data layer assets debug color when loading.
2022-06-08 07:11:02 -04:00
ColorList.cpp
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FloatPacker.cpp
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GenericOctree.cpp
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SHMath.cpp
UE_ prefix added to math macros, with switches for turning on deprecation and removal for the old macros.
2022-03-24 07:49:46 -04:00
Sobol.cpp
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Sphere.cpp
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Transform.cpp
#ue5 - Make UnrealMathFPU usable again when vector intrinsics are disabled or when explicitly swapped in within VectorRegister.h. Fixed some related deprecated UE constants usage. Fixed NaN handling for comparisons in UnrealMathFPU to pass the UnrealMathTest startup tests.
2022-04-27 12:27:40 -04:00
TransformVectorized.cpp
UE_ prefix added to math macros, with switches for turning on deprecation and removal for the old macros.
2022-03-24 07:49:46 -04:00
UnitConversion.cpp
KiB/MiB/GiB/TiB are now accepted spellings for the units in the details view.
2022-04-06 05:05:32 -04:00
UnrealMath.cpp
Fix Fortnite Networking Versioning between FN and UE branches
2022-05-04 20:56:28 -04:00
UnrealMath.tps
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UnrealMathSSE.cpp
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