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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP/Engine/Source/Runtime/AssetRegistry
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matt peters 4ae2fe6bc5 AssetRegistry: Downgrade log if AssetRegistry fails to load in runtime from Fatal to Error. Add more feedback about why it failed.
#rb Johan.Torp
#rnx

#ROBOMERGE-OWNER: matt.peters
#ROBOMERGE-AUTHOR: matt.peters
#ROBOMERGE-SOURCE: CL 20650926 via CL 20651012 via CL 20651502 via CL 20651810 via CL 20651845
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)

[CL 20656961 by matt peters in ue5-main branch]
2022-06-14 16:37:57 -04:00
..
Private
AssetRegistry: Downgrade log if AssetRegistry fails to load in runtime from Fatal to Error. Add more feedback about why it failed.
2022-06-14 16:37:57 -04:00
Public
AssetRegistry updating during cook: We call InitializeFromExisting on the AssetRegistryGenerator's state at the end of the cook to copy any updates to AssetDatas from loading the packages. When we do this, we need to update all data on the AssetData. Previously we were only updating the AssetData if the tags changed. But the AssetRegistry does not currently handle CoreRedirects, so it is possible for the ClassPath of the AssetData to change when the package loads. Failure to update the ClassPath was causing bugs when using class CoreRedirects.
2022-06-02 19:50:55 -04:00
AssetRegistry.Build.cs
…
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