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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Private/Windows
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ben hoffman 4570549036 Replace calls to the old OnControllerX functions in slate with the new version that has a PlatformUser/InputDevice
#jira UE-147796
#preflight 62a9ef17634e82e5d1e90084
#rnx
#rb dave.jones2

[CL 20670964 by ben hoffman in ue5-main branch]
2022-06-15 11:49:18 -04:00
..
Accessibility
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TextStoreACP.cpp
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WindowsApplication.cpp
Adding FirstMove events to windows, enabled with "WindowsApplication.EnableFirstTouchEvent"
2022-05-12 12:13:54 -04:00
WindowsApplicationErrorOutputDevice.cpp
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WindowsConsoleOutputDevice.cpp
Logging: Changed CanBeUsedOnPanicThread() to return false by default
2022-05-19 10:39:18 -04:00
WindowsCursor.cpp
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WindowsFeedbackContext.cpp
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WindowsPlatformApplicationMisc.cpp
Add support to default RHI based on device id and a list of devices that are capable of updating to avoid prompting users who can't update their drivers
2022-04-24 14:14:43 -04:00
WindowsPlatformSplash.cpp
Remove dependence on UGameInstance for update check.
2022-05-25 20:44:07 -04:00
WindowsPlatformSurvey.cpp
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WindowsTextInputMethodSystem.cpp
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WindowsWindow.cpp
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XInputInterface.cpp
Replace calls to the old OnControllerX functions in slate with the new version that has a PlatformUser/InputDevice
2022-06-15 11:49:18 -04:00
XInputInterface.h
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