Files
UnrealEngineUWP/Engine/Source/Runtime/AdvancedWidgets/AdvancedWidgets.Build.cs
Rob Gay 139d304f45 - Create AdvancedWidgets module
- Move RadialSlider into it for shared use
- Add redirector for VirtualCam to avoid breaking existing content
- Fix RadialSlider value not updating if not bound

#jira UE-103908
#rb lauren.barnes
#fyi Matt.Kuhlenschmidt Vincent.Gauthier

[CL 14846513 by Rob Gay in ue5-main branch]
2020-12-03 14:26:45 -04:00

23 lines
370 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AdvancedWidgets : ModuleRules
{
public AdvancedWidgets(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"UMG"
}
);
}
}