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UnrealEngineUWP
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UnrealEngineUWP
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UnrealBuildTool
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Xcode
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Josh Adams
b2a8d5e3bb
- FIxed TargetArchitecture string parsing
...
#preflight 6294c26a380652524ed75c31 [CL 20430466 by Josh Adams in ue5-main branch]
2022-05-30 09:17:09 -04:00
..
XcodeFrameworkWrapperProject.cs
UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
2022-05-25 19:55:37 -04:00
XcodeProject.cs
- FIxed TargetArchitecture string parsing
2022-05-30 09:17:09 -04:00
XcodeProjectFileGenerator.cs
UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
2022-05-25 19:55:37 -04:00