Files
UnrealEngineUWP/Engine/Source/Programs/TextureShare/TextureShareSDK/TextureShareSDK.Build.cs
Marc Audy a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00

34 lines
723 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
[SupportedPlatforms("Win64")]
public class TextureShareSDK : ModuleRules
{
public TextureShareSDK(ReadOnlyTargetRules Target)
: base(Target)
{
//bUseRTTI = true;
PrivateDefinitions.Add("TEXTURE_SHARE_SDK_DLL");
bRequiresImplementModule = false;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"TextureShareCore"
}
);
string EnginePluginsDirectory = @"$(EngineDir)/Plugins/Runtime";
PublicIncludePaths.AddRange(
new string[] {
Path.Combine(EnginePluginsDirectory, "TextureShare/Source/TextureShareCore/Public/Containers")
});
}
}
}