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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.UHT
History
Tim Smith 5f4da2200c Ported optional editor only property checks to C# UHT.
#rb self
#rnx
#preflight 6290d7ccd24a7fc585f422e6

[CL 20392945 by Tim Smith in ue5-main branch]
2022-05-27 10:11:02 -04:00
..
Exporters
Added TIsUEnumClass trait with UHT integration
2022-05-27 08:28:20 -04:00
Parsers
Fixed issue with parsing and formatting of numbers which ended up using current locale instead of invariant.
2022-05-20 15:02:24 -04:00
Specifiers
Minor cleanup of some UHT implementations
2022-05-05 08:59:41 -04:00
Tables
Added new deprecation message type and a setting to enable/disable deprecation messages.
2022-05-04 07:54:36 -04:00
Tokenizer
Fixed issue with parsing and formatting of numbers which ended up using current locale instead of invariant.
2022-05-20 15:02:24 -04:00
Types
Ported optional editor only property checks to C# UHT.
2022-05-27 10:11:02 -04:00
Utils
Fixed issue with parsing and formatting of numbers which ended up using current locale instead of invariant.
2022-05-20 15:02:24 -04:00
.editorconfig
More coding style cleanups
2022-05-03 11:23:57 -04:00
EpicGames.UHT.csproj
Disable static analysis for C# projects during build.
2022-04-29 15:50:26 -04:00
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