You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
34 lines
801 B
C++
34 lines
801 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "IViewportInteractionModule.h"
|
|
|
|
class FViewportInteractionModule : public IViewportInteractionModule
|
|
{
|
|
public:
|
|
|
|
FViewportInteractionModule();
|
|
virtual ~FViewportInteractionModule();
|
|
|
|
// FModuleInterface overrides
|
|
virtual void StartupModule() override;
|
|
virtual void ShutdownModule() override;
|
|
virtual void PostLoadCallback() override;
|
|
virtual bool SupportsDynamicReloading() override
|
|
{
|
|
return true;
|
|
}
|
|
|
|
static void ToggleMode();
|
|
|
|
void EnabledViewportWorldInteractionFromCommand(const bool bEnabled);
|
|
bool EnabledViewportWorldInteractionFromCommand();
|
|
|
|
private:
|
|
|
|
/** If we started the ViewportWorldInteraction from Toggle command. */
|
|
bool bEnabledViewportWorldInteractionFromCommand;
|
|
};
|