Files
UnrealEngineUWP/Engine/Source/Editor/LevelInstanceEditor/Private/SNewLevelInstanceDialog.h
patrick enfedaque 3eaf130e3c WorldPartition: Level Instance created in World Partition world are always OFPA
#rb jeanfrancois.dube

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 18295916 in //UE5/Release-5.0/... via CL 18295928
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18295932 by patrick enfedaque in ue5-release-engine-test branch]
2021-11-25 13:29:54 -05:00

86 lines
2.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "InputCoreTypes.h"
#include "Types/SlateEnums.h"
#include "Styling/SlateColor.h"
#include "Input/Reply.h"
#include "Widgets/SWidget.h"
#include "Widgets/SWindow.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
#include "IDetailCustomization.h"
#include "DetailLayoutBuilder.h"
#include "Templates/SharedPointer.h"
#include "LevelInstance/LevelInstanceTypes.h"
//////////////////////////////////////////////////////////////////////////
// SNewLevelInstanceDialog
class SNewLevelInstanceDialog : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SNewLevelInstanceDialog) {}
/** A pointer to the parent window */
SLATE_ATTRIBUTE(TSharedPtr<SWindow>, ParentWindow)
SLATE_ATTRIBUTE(TArray<AActor*>, PivotActors)
SLATE_END_ARGS()
~SNewLevelInstanceDialog() {}
/**
* Construct this widget. Called by the SNew() Slate macro.
*
* @param InArgs Declaration used by the SNew() macro to construct this widget
* @param InViewModel The UI logic not specific to slate
*/
void Construct(const FArguments& InArgs);
static const FVector2D DEFAULT_WINDOW_SIZE;
bool ClickedOk() const { return bClickedOk; }
FNewLevelInstanceParams& GetCreationParams() { return CreationParams; }
private:
FReply OnOkClicked();
bool IsOkEnabled() const;
FReply OnCancelClicked();
/** Pointer to the parent window, so we know to destroy it when done */
TWeakPtr<SWindow> ParentWindowPtr;
/** Dialog Result */
FNewLevelInstanceParams CreationParams;
/** Dialog Result */
bool bClickedOk;
};
class FNewLevelInstanceParamsDetails : public IDetailCustomization
{
public:
FNewLevelInstanceParamsDetails(TArray<AActor*> InPivotActors)
: CreationParams(nullptr), PivotActors(InPivotActors)
{};
static TSharedRef<IDetailCustomization> MakeInstance(TArray<AActor*> InPivotActors)
{
return MakeShareable(new FNewLevelInstanceParamsDetails(InPivotActors));
}
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
TSharedRef<SWidget> OnGeneratePivotActorWidget(AActor* Actor) const;
FText GetSelectedPivotActorText() const;
void OnSelectedPivotActorChanged(AActor* NewValue, ESelectInfo::Type SelectionType);
bool IsPivotActorSelectionEnabled() const;
protected:
FNewLevelInstanceParams* CreationParams;
TArray<AActor*> PivotActors;
};