Files
UnrealEngineUWP/Engine/Source/Editor/DistCurveEditor/Public/DistCurveEditorModule.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

25 lines
857 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "IDistCurveEditor.h"
class UInterpCurveEdSetup;
extern const FName DistCurveEditorAppIdentifier;
/*-----------------------------------------------------------------------------
IDistributionCurveEditorModule
-----------------------------------------------------------------------------*/
class IDistributionCurveEditorModule : public IModuleInterface
{
public:
/** */
virtual TSharedRef<IDistributionCurveEditor> CreateCurveEditorWidget(UInterpCurveEdSetup* EdSetup, FCurveEdNotifyInterface* NotifyObject) = 0;
virtual TSharedRef<IDistributionCurveEditor> CreateCurveEditorWidget(UInterpCurveEdSetup* EdSetup, FCurveEdNotifyInterface* NotifyObject, IDistributionCurveEditor::FCurveEdOptions Options) = 0;
};