Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

19 lines
770 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IPropertyTypeCustomization.h"
class FTextCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShareable( new FTextCustomization );
}
/** IPropertyTypeCustomization interface */
virtual void CustomizeHeader( TSharedRef<class IPropertyHandle> InPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& PropertyTypeCustomizationUtils ) override;
virtual void CustomizeChildren( TSharedRef<class IPropertyHandle> InPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& PropertyTypeCustomizationUtils ) override;
};