Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.cpp
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

31 lines
767 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ReflectionCaptureDetails.h"
#include "Engine/ReflectionCapture.h"
#include "Widgets/SNullWidget.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Layout/SBox.h"
#include "Widgets/Input/SButton.h"
#include "Editor.h"
#include "DetailLayoutBuilder.h"
#include "DetailWidgetRow.h"
#include "DetailCategoryBuilder.h"
#include "IDetailsView.h"
#define LOCTEXT_NAMESPACE "ReflectionCaptureDetails"
TSharedRef<IDetailCustomization> FReflectionCaptureDetails::MakeInstance()
{
return MakeShareable( new FReflectionCaptureDetails );
}
void FReflectionCaptureDetails::CustomizeDetails( IDetailLayoutBuilder& DetailLayout )
{
}
#undef LOCTEXT_NAMESPACE