Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

131 lines
4.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
class FPropertyRestriction;
class IDetailLayoutBuilder;
typedef TArray<TSharedRef<const class FPropertyRestriction>> TRestrictionList;
class FParticleModuleDetailsBase : public IDetailCustomization
{
protected:
void RestrictPropertiesOnGPUEmitter( IDetailLayoutBuilder& DetailBuilder, TArray<FString>& PropertyNames, TRestrictionList& Restrictions );
TSharedRef<const FPropertyRestriction> GetDistributionsForGPURestriction();
};
class FParticleModuleRequiredDetails: public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleSubUVDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleAccelerationDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleAccelerationDragDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleAccelerationDragScaleOverLifeDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleCollisionGPUDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleOrbitDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleSizeMultiplyLifeDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleSizeScaleDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleVectorFieldScaleDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};
class FParticleModuleVectorFieldScaleOverLifeDetails : public FParticleModuleDetailsBase
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};