Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.cpp
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

62 lines
2.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MovieSceneEvalOptionsCustomization.h"
#include "PropertyHandle.h"
#include "MovieSceneSection.h"
#include "MovieSceneTrack.h"
#include "IDetailChildrenBuilder.h"
TSharedRef<IPropertyTypeCustomization> FMovieSceneTrackEvalOptionsCustomization::MakeInstance()
{
return MakeShared<FMovieSceneTrackEvalOptionsCustomization>();
}
void FMovieSceneTrackEvalOptionsCustomization::CustomizeHeader(TSharedRef<IPropertyHandle> PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils)
{
}
void FMovieSceneTrackEvalOptionsCustomization::CustomizeChildren(TSharedRef<IPropertyHandle> PropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& CustomizationUtils)
{
TArray<void*> RawData;
PropertyHandle->AccessRawData(RawData);
bool bCanEvaluateNearestSection = !RawData.ContainsByPredicate(
[](void* Ptr){
return !static_cast<FMovieSceneTrackEvalOptions*>(Ptr)->bCanEvaluateNearestSection;
}
);
TSharedPtr<IPropertyHandle> bEvalNearestSectionHandle = PropertyHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FMovieSceneTrackEvalOptions, bEvalNearestSection));
if (bCanEvaluateNearestSection && bEvalNearestSectionHandle.IsValid())
{
ChildBuilder.AddProperty(bEvalNearestSectionHandle.ToSharedRef());
}
}
TSharedRef<IPropertyTypeCustomization> FMovieSceneSectionEvalOptionsCustomization::MakeInstance()
{
return MakeShared<FMovieSceneSectionEvalOptionsCustomization>();
}
void FMovieSceneSectionEvalOptionsCustomization::CustomizeHeader(TSharedRef<IPropertyHandle> PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils)
{
}
void FMovieSceneSectionEvalOptionsCustomization::CustomizeChildren(TSharedRef<IPropertyHandle> PropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& CustomizationUtils)
{
TArray<void*> RawData;
PropertyHandle->AccessRawData(RawData);
bool bCanEditCompletionMode = !RawData.ContainsByPredicate(
[](void* Ptr){
return !static_cast<FMovieSceneSectionEvalOptions*>(Ptr)->bCanEditCompletionMode;
}
);
TSharedPtr<IPropertyHandle> CompletionModeHandle = PropertyHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FMovieSceneSectionEvalOptions, CompletionMode));
if (bCanEditCompletionMode && CompletionModeHandle.IsValid())
{
ChildBuilder.AddProperty(CompletionModeHandle.ToSharedRef());
}
}