You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This change consists of multiple changes: Core: - Deprecation of ANY_PACKAGE macro. Added ANY_PACKAGE_DEPRECATED macro which can still be used for backwards compatibility purposes (only used in CoreUObject) - Deprecation of StaticFindObjectFast* functions that take bAnyPackage parameter - Added UStruct::GetStructPathName function that returns FTopLevelAssetPath representing the path name (package + object FName, super quick compared to UObject::GetPathName) + wrapper UClass::GetClassPathName to make it look better when used with UClasses - Added (Static)FindFirstObject* functions that find a first object given its Name (no Outer). These functions are used in places I consider valid to do global UObject (UClass) lookups like parsing command line parameters / checking for unique object names - Added static UClass::TryFindType function which serves a similar purpose as FindFirstObject however it's going to throw a warning (with a callstack / maybe ensure in the future?) if short class name is provided. This function is used in places that used to use short class names but now should have been converted to use path names to catch any potential regressions and or edge cases I missed. - Added static UClass::TryConvertShortNameToPathName utility function - Added static UClass::TryFixShortClassNameExportPath utility function - Object text export paths will now also include class path (Texture2D'/Game/Textures/Grass.Grass' -> /Script/Engine.Texture2D'/Game/Textures/Grass.Grass') - All places that manually generated object export paths for objects will now use FObjectPropertyBase::GetExportPath - Added a new startup test that checks for short type names in UClass/FProperty MetaData values AssetRegistry: - Deprecated any member variables (FAssetData / FARFilter) or functions that use FNames to represent class names and replaced them with FTopLevelAssetPath - Added new member variables and new function overloads that use FTopLevelAssetPath to represent class names - This also applies to a few other modules' APIs to match AssetRegistry changes Everything else: - Updated code that used ANY_PACKAGE (depending on the use case) to use FindObject(nullptr, PathToObject), UClass::TryFindType (used when path name is expected, warns if it's a short name) or FindFirstObject (usually for finding types based on user input but there's been a few legitimate use cases not related to user input) - Updated code that used AssetRegistry API to use FTopLevelAssetPaths and USomeClass::StaticClass()->GetClassPathName() instead of GetFName() - Updated meta data and hardcoded FindObject(ANY_PACKAGE, "EEnumNameOrClassName") calls to use path names #jira UE-99463 #rb many.people [FYI] Marcus.Wassmer #preflight 629248ec2256738f75de9b32 #codereviewnumbers 20320742, 20320791, 20320799, 20320756, 20320809, 20320830, 20320840, 20320846, 20320851, 20320863, 20320780, 20320765, 20320876, 20320786 #ROBOMERGE-OWNER: robert.manuszewski #ROBOMERGE-AUTHOR: robert.manuszewski #ROBOMERGE-SOURCE: CL 20430220 via CL 20433854 via CL 20435474 via CL 20435484 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246) [CL 20448496 by robert manuszewski in ue5-main branch]
790 lines
24 KiB
C++
790 lines
24 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "SAssetPicker.h"
|
|
#include "Styling/SlateTypes.h"
|
|
#include "Framework/Commands/UIAction.h"
|
|
#include "Framework/Commands/UICommandList.h"
|
|
#include "Widgets/SBoxPanel.h"
|
|
#include "Layout/WidgetPath.h"
|
|
#include "Framework/Application/SlateApplication.h"
|
|
#include "Widgets/Layout/SSeparator.h"
|
|
#include "Widgets/Layout/SSpacer.h"
|
|
#include "Widgets/Images/SImage.h"
|
|
#include "Widgets/Text/STextBlock.h"
|
|
#include "Widgets/Input/SButton.h"
|
|
#include "Widgets/Input/SComboButton.h"
|
|
#include "Widgets/Input/SCheckBox.h"
|
|
#include "Styling/AppStyle.h"
|
|
#include "FrontendFilters.h"
|
|
#include "SAssetSearchBox.h"
|
|
#include "SFilterList.h"
|
|
#include "SAssetView.h"
|
|
#include "SContentBrowser.h"
|
|
#include "ContentBrowserUtils.h"
|
|
#include "Framework/Commands/GenericCommands.h"
|
|
#include "Editor.h"
|
|
#include "PropertyHandle.h"
|
|
|
|
#define LOCTEXT_NAMESPACE "ContentBrowser"
|
|
|
|
SAssetPicker::~SAssetPicker()
|
|
{
|
|
SaveSettings();
|
|
}
|
|
|
|
void SAssetPicker::Construct( const FArguments& InArgs )
|
|
{
|
|
BindCommands();
|
|
|
|
OnAssetsActivated = InArgs._AssetPickerConfig.OnAssetsActivated;
|
|
OnAssetSelected = InArgs._AssetPickerConfig.OnAssetSelected;
|
|
OnAssetDoubleClicked = InArgs._AssetPickerConfig.OnAssetDoubleClicked;
|
|
OnAssetEnterPressed = InArgs._AssetPickerConfig.OnAssetEnterPressed;
|
|
bPendingFocusNextFrame = InArgs._AssetPickerConfig.bFocusSearchBoxWhenOpened;
|
|
DefaultFilterMenuExpansion = InArgs._AssetPickerConfig.DefaultFilterMenuExpansion;
|
|
SaveSettingsName = InArgs._AssetPickerConfig.SaveSettingsName;
|
|
OnFolderEnteredDelegate = InArgs._AssetPickerConfig.OnFolderEntered;
|
|
OnGetAssetContextMenu = InArgs._AssetPickerConfig.OnGetAssetContextMenu;
|
|
OnGetFolderContextMenu = InArgs._AssetPickerConfig.OnGetFolderContextMenu;
|
|
|
|
FOnGetContentBrowserItemContextMenu OnGetItemContextMenu;
|
|
if (OnGetAssetContextMenu.IsBound() || OnGetFolderContextMenu.IsBound())
|
|
{
|
|
OnGetItemContextMenu = FOnGetContentBrowserItemContextMenu::CreateSP(this, &SAssetPicker::GetItemContextMenu);
|
|
}
|
|
|
|
if ( InArgs._AssetPickerConfig.bFocusSearchBoxWhenOpened )
|
|
{
|
|
RegisterActiveTimer( 0.f, FWidgetActiveTimerDelegate::CreateSP( this, &SAssetPicker::SetFocusPostConstruct ) );
|
|
}
|
|
|
|
for (auto DelegateIt = InArgs._AssetPickerConfig.GetCurrentSelectionDelegates.CreateConstIterator(); DelegateIt; ++DelegateIt)
|
|
{
|
|
if ((*DelegateIt) != NULL)
|
|
{
|
|
(**DelegateIt) = FGetCurrentSelectionDelegate::CreateSP(this, &SAssetPicker::GetCurrentSelection);
|
|
}
|
|
}
|
|
|
|
for(auto DelegateIt = InArgs._AssetPickerConfig.SyncToAssetsDelegates.CreateConstIterator(); DelegateIt; ++DelegateIt)
|
|
{
|
|
if((*DelegateIt) != NULL)
|
|
{
|
|
(**DelegateIt) = FSyncToAssetsDelegate::CreateSP(this, &SAssetPicker::SyncToAssets);
|
|
}
|
|
}
|
|
|
|
for (auto DelegateIt = InArgs._AssetPickerConfig.SetFilterDelegates.CreateConstIterator(); DelegateIt; ++DelegateIt)
|
|
{
|
|
if ((*DelegateIt) != NULL)
|
|
{
|
|
(**DelegateIt) = FSetARFilterDelegate::CreateSP(this, &SAssetPicker::SetNewBackendFilter);
|
|
}
|
|
}
|
|
|
|
for (auto DelegateIt = InArgs._AssetPickerConfig.RefreshAssetViewDelegates.CreateConstIterator(); DelegateIt; ++DelegateIt)
|
|
{
|
|
if ((*DelegateIt) != NULL)
|
|
{
|
|
(**DelegateIt) = FRefreshAssetViewDelegate::CreateSP(this, &SAssetPicker::RefreshAssetView);
|
|
}
|
|
}
|
|
|
|
TSharedRef<SVerticalBox> VerticalBox = SNew(SVerticalBox);
|
|
|
|
ChildSlot
|
|
[
|
|
VerticalBox
|
|
];
|
|
|
|
TAttribute< FText > HighlightText;
|
|
EThumbnailLabel::Type ThumbnailLabel = InArgs._AssetPickerConfig.ThumbnailLabel;
|
|
|
|
FrontendFilters = MakeShareable(new FAssetFilterCollectionType());
|
|
|
|
TSharedRef<SHorizontalBox> HorizontalBox = SNew(SHorizontalBox);
|
|
|
|
if (!InArgs._AssetPickerConfig.bAutohideSearchBar)
|
|
{
|
|
// Search box
|
|
HighlightText = TAttribute< FText >(this, &SAssetPicker::GetHighlightedText);
|
|
HorizontalBox->AddSlot()
|
|
.FillWidth(1.0f)
|
|
[
|
|
SAssignNew( SearchBoxPtr, SAssetSearchBox )
|
|
.HintText(NSLOCTEXT( "ContentBrowser", "SearchBoxHint", "Search Assets" ))
|
|
.OnTextChanged( this, &SAssetPicker::OnSearchBoxChanged )
|
|
.OnTextCommitted( this, &SAssetPicker::OnSearchBoxCommitted )
|
|
.DelayChangeNotificationsWhileTyping( true )
|
|
.OnKeyDownHandler( this, &SAssetPicker::HandleKeyDownFromSearchBox )
|
|
];
|
|
|
|
// The 'Other Developers' filter is always on by design.
|
|
HorizontalBox->AddSlot()
|
|
.AutoWidth()
|
|
.Padding(4.f, 0.0f, 0.0f, 0.0f)
|
|
[
|
|
SNew(SCheckBox)
|
|
.Style(FAppStyle::Get(), "ToggleButtonCheckBox")
|
|
.ToolTipText(this, &SAssetPicker::GetShowOtherDevelopersToolTip)
|
|
.OnCheckStateChanged(this, &SAssetPicker::HandleShowOtherDevelopersCheckStateChanged)
|
|
.IsChecked(this, &SAssetPicker::GetShowOtherDevelopersCheckState)
|
|
.Padding(4.f)
|
|
[
|
|
SNew(SImage)
|
|
.ColorAndOpacity(FSlateColor::UseForeground())
|
|
.Image(FAppStyle::GetBrush("ContentBrowser.ColumnViewDeveloperFolderIcon"))
|
|
]
|
|
];
|
|
}
|
|
else
|
|
{
|
|
HorizontalBox->AddSlot()
|
|
.FillWidth(1.0)
|
|
[
|
|
SNew(SSpacer)
|
|
];
|
|
}
|
|
|
|
|
|
if (InArgs._AssetPickerConfig.bAddFilterUI)
|
|
{
|
|
// Filter
|
|
HorizontalBox->AddSlot()
|
|
.AutoWidth()
|
|
[
|
|
SAssignNew(FilterComboButtonPtr, SComboButton)
|
|
.ComboButtonStyle(&FAppStyle::Get().GetWidgetStyle<FComboButtonStyle>("SimpleComboButton"))
|
|
.ToolTipText( LOCTEXT( "AddFilterToolTip", "Add an asset filter." ) )
|
|
.OnGetMenuContent( this, &SAssetPicker::MakeAddFilterMenu )
|
|
.HasDownArrow( false )
|
|
.AddMetaData<FTagMetaData>(FTagMetaData(TEXT("ContentBrowserFiltersCombo")))
|
|
.ButtonContent()
|
|
[
|
|
SNew( SImage)
|
|
.ColorAndOpacity(FSlateColor::UseForeground())
|
|
.Image(FAppStyle::Get().GetBrush("Icons.Filter"))
|
|
]
|
|
];
|
|
}
|
|
|
|
VerticalBox->AddSlot()
|
|
.AutoHeight()
|
|
.Padding(8.f, 0.f, 8.f, 8.f)
|
|
[
|
|
HorizontalBox
|
|
];
|
|
|
|
// "None" button
|
|
if (InArgs._AssetPickerConfig.bAllowNullSelection)
|
|
{
|
|
VerticalBox->AddSlot()
|
|
.AutoHeight()
|
|
[
|
|
SNew(SVerticalBox)
|
|
|
|
+ SVerticalBox::Slot()
|
|
.AutoHeight()
|
|
[
|
|
SNew(SButton)
|
|
.ButtonStyle( FAppStyle::Get(), "ContentBrowser.NoneButton" )
|
|
.TextStyle( FAppStyle::Get(), "ContentBrowser.NoneButtonText" )
|
|
.Text( LOCTEXT("NoneButtonText", "( None )") )
|
|
.ToolTipText( LOCTEXT("NoneButtonTooltip", "Clears the asset selection.") )
|
|
.HAlign(HAlign_Center)
|
|
.VAlign(VAlign_Center)
|
|
.OnClicked(this, &SAssetPicker::OnNoneButtonClicked)
|
|
]
|
|
|
|
// Trailing separator
|
|
+ SVerticalBox::Slot()
|
|
.AutoHeight()
|
|
.Padding(0, 0, 0, 4)
|
|
[
|
|
SNew(SSeparator)
|
|
.Orientation(Orient_Horizontal)
|
|
]
|
|
];
|
|
}
|
|
|
|
// Asset view
|
|
|
|
// Break up the incoming filter into a sources data and backend filter.
|
|
CurrentSourcesData = FSourcesData(InArgs._AssetPickerConfig.Filter.PackagePaths, InArgs._AssetPickerConfig.Collections);
|
|
CurrentBackendFilter = InArgs._AssetPickerConfig.Filter;
|
|
CurrentBackendFilter.PackagePaths.Reset();
|
|
|
|
if (InArgs._AssetPickerConfig.bAddFilterUI)
|
|
{
|
|
// Filters
|
|
TArray<UClass*> FilterClassList;
|
|
for(auto Iter = CurrentBackendFilter.ClassPaths.CreateIterator(); Iter; ++Iter)
|
|
{
|
|
FTopLevelAssetPath ClassName = (*Iter);
|
|
UClass* FilterClass = FindObject<UClass>(ClassName);
|
|
if(FilterClass)
|
|
{
|
|
FilterClassList.AddUnique(FilterClass);
|
|
}
|
|
}
|
|
|
|
VerticalBox->AddSlot()
|
|
.AutoHeight()
|
|
[
|
|
SAssignNew(FilterListPtr, SFilterList)
|
|
.OnFilterChanged(this, &SAssetPicker::OnFilterChanged)
|
|
.FrontendFilters(FrontendFilters)
|
|
.InitialClassFilters(FilterClassList)
|
|
.ExtraFrontendFilters(InArgs._AssetPickerConfig.ExtraFrontendFilters)
|
|
];
|
|
|
|
// Use the 'other developer' filter from the filter list widget.
|
|
OtherDevelopersFilter = StaticCastSharedPtr<FFrontendFilter_ShowOtherDevelopers>(FilterListPtr->GetFrontendFilter(TEXT("ShowOtherDevelopers")));
|
|
}
|
|
else
|
|
{
|
|
// Filter UI is off, but the 'other developer' filter is a built-in feature.
|
|
OtherDevelopersFilter = MakeShared<FFrontendFilter_ShowOtherDevelopers>(nullptr);
|
|
FrontendFilters->Add(OtherDevelopersFilter);
|
|
}
|
|
|
|
// Make game-specific filter
|
|
FOnShouldFilterAsset ShouldFilterAssetDelegate;
|
|
{
|
|
FAssetReferenceFilterContext AssetReferenceFilterContext;
|
|
AssetReferenceFilterContext.ReferencingAssets = InArgs._AssetPickerConfig.AdditionalReferencingAssets;
|
|
if (InArgs._AssetPickerConfig.PropertyHandle.IsValid())
|
|
{
|
|
TArray<UObject*> ReferencingObjects;
|
|
InArgs._AssetPickerConfig.PropertyHandle->GetOuterObjects(ReferencingObjects);
|
|
for (UObject* ReferencingObject : ReferencingObjects)
|
|
{
|
|
AssetReferenceFilterContext.ReferencingAssets.Add(FAssetData(ReferencingObject));
|
|
}
|
|
}
|
|
TSharedPtr<IAssetReferenceFilter> AssetReferenceFilter = GEditor ? GEditor->MakeAssetReferenceFilter(AssetReferenceFilterContext) : nullptr;
|
|
if (AssetReferenceFilter.IsValid())
|
|
{
|
|
FOnShouldFilterAsset ConfigFilter = InArgs._AssetPickerConfig.OnShouldFilterAsset;
|
|
ShouldFilterAssetDelegate = FOnShouldFilterAsset::CreateLambda([ConfigFilter, AssetReferenceFilter](const FAssetData& AssetData) -> bool {
|
|
if (!AssetReferenceFilter->PassesFilter(AssetData))
|
|
{
|
|
return true;
|
|
}
|
|
if (ConfigFilter.IsBound())
|
|
{
|
|
return ConfigFilter.Execute(AssetData);
|
|
}
|
|
return false;
|
|
});
|
|
}
|
|
else
|
|
{
|
|
ShouldFilterAssetDelegate = InArgs._AssetPickerConfig.OnShouldFilterAsset;
|
|
}
|
|
}
|
|
|
|
VerticalBox->AddSlot()
|
|
.FillHeight(1.f)
|
|
[
|
|
SAssignNew(AssetViewPtr, SAssetView)
|
|
.InitialCategoryFilter(EContentBrowserItemCategoryFilter::IncludeAssets)
|
|
.SelectionMode( InArgs._AssetPickerConfig.SelectionMode )
|
|
.OnShouldFilterAsset(ShouldFilterAssetDelegate)
|
|
.OnNewItemRequested(this, &SAssetPicker::HandleNewItemRequested)
|
|
.OnItemSelectionChanged(this, &SAssetPicker::HandleItemSelectionChanged)
|
|
.OnItemsActivated(this, &SAssetPicker::HandleItemsActivated)
|
|
.OnGetItemContextMenu(OnGetItemContextMenu)
|
|
.OnIsAssetValidForCustomToolTip(InArgs._AssetPickerConfig.OnIsAssetValidForCustomToolTip)
|
|
.OnGetCustomAssetToolTip(InArgs._AssetPickerConfig.OnGetCustomAssetToolTip)
|
|
.OnVisualizeAssetToolTip(InArgs._AssetPickerConfig.OnVisualizeAssetToolTip)
|
|
.OnAssetToolTipClosing(InArgs._AssetPickerConfig.OnAssetToolTipClosing)
|
|
.FrontendFilters(FrontendFilters)
|
|
.InitialSourcesData(CurrentSourcesData)
|
|
.InitialBackendFilter(CurrentBackendFilter)
|
|
.InitialViewType(InArgs._AssetPickerConfig.InitialAssetViewType)
|
|
.InitialAssetSelection(InArgs._AssetPickerConfig.InitialAssetSelection)
|
|
.ShowBottomToolbar(InArgs._AssetPickerConfig.bShowBottomToolbar)
|
|
.OnAssetTagWantsToBeDisplayed(InArgs._AssetPickerConfig.OnAssetTagWantsToBeDisplayed)
|
|
.OnGetCustomSourceAssets(InArgs._AssetPickerConfig.OnGetCustomSourceAssets)
|
|
.AllowDragging( InArgs._AssetPickerConfig.bAllowDragging )
|
|
.CanShowClasses( InArgs._AssetPickerConfig.bCanShowClasses )
|
|
.CanShowFolders( InArgs._AssetPickerConfig.bCanShowFolders )
|
|
.CanShowReadOnlyFolders( InArgs._AssetPickerConfig.bCanShowReadOnlyFolders )
|
|
.ShowPathInColumnView( InArgs._AssetPickerConfig.bShowPathInColumnView)
|
|
.ShowTypeInColumnView( InArgs._AssetPickerConfig.bShowTypeInColumnView)
|
|
.ShowViewOptions(false) // We control this in the asset picker
|
|
.SortByPathInColumnView( InArgs._AssetPickerConfig.bSortByPathInColumnView)
|
|
.FilterRecursivelyWithBackendFilter( false )
|
|
.CanShowRealTimeThumbnails( InArgs._AssetPickerConfig.bCanShowRealTimeThumbnails )
|
|
.CanShowDevelopersFolder( InArgs._AssetPickerConfig.bCanShowDevelopersFolder )
|
|
.ForceShowEngineContent( InArgs._AssetPickerConfig.bForceShowEngineContent )
|
|
.ForceShowPluginContent( InArgs._AssetPickerConfig.bForceShowPluginContent )
|
|
.PreloadAssetsForContextMenu( InArgs._AssetPickerConfig.bPreloadAssetsForContextMenu )
|
|
.HighlightedText( HighlightText )
|
|
.ThumbnailLabel( ThumbnailLabel )
|
|
.AssetShowWarningText( InArgs._AssetPickerConfig.AssetShowWarningText)
|
|
.AllowFocusOnSync(false) // Stop the asset view from stealing focus (we're in control of that)
|
|
.HiddenColumnNames(InArgs._AssetPickerConfig.HiddenColumnNames)
|
|
.CustomColumns(InArgs._AssetPickerConfig.CustomColumns)
|
|
.OnSearchOptionsChanged(this, &SAssetPicker::HandleSearchSettingsChanged)
|
|
];
|
|
|
|
|
|
HorizontalBox->AddSlot()
|
|
.AutoWidth()
|
|
[
|
|
SNew(SComboButton)
|
|
.ContentPadding(0)
|
|
.ComboButtonStyle(&FAppStyle::Get().GetWidgetStyle<FComboButtonStyle>("SimpleComboButton"))
|
|
.OnGetMenuContent(AssetViewPtr.ToSharedRef(), &SAssetView::GetViewButtonContent)
|
|
.HasDownArrow(false)
|
|
.ButtonContent()
|
|
[
|
|
SNew(SImage)
|
|
.ColorAndOpacity(FSlateColor::UseForeground())
|
|
.Image(FAppStyle::Get().GetBrush("Icons.Settings"))
|
|
]
|
|
];
|
|
|
|
|
|
LoadSettings();
|
|
|
|
if (AssetViewPtr.IsValid() && !InArgs._AssetPickerConfig.bAutohideSearchBar)
|
|
{
|
|
TextFilter = MakeShareable(new FFrontendFilter_Text());
|
|
bool bClassNamesProvided = (InArgs._AssetPickerConfig.Filter.ClassPaths.Num() != 1);
|
|
TextFilter->SetIncludeClassName(bClassNamesProvided || AssetViewPtr->IsIncludingClassNames());
|
|
TextFilter->SetIncludeAssetPath(AssetViewPtr->IsIncludingAssetPaths());
|
|
TextFilter->SetIncludeCollectionNames(AssetViewPtr->IsIncludingCollectionNames());
|
|
}
|
|
|
|
AssetViewPtr->RequestSlowFullListRefresh();
|
|
}
|
|
|
|
EActiveTimerReturnType SAssetPicker::SetFocusPostConstruct( double InCurrentTime, float InDeltaTime )
|
|
{
|
|
if ( SearchBoxPtr.IsValid() )
|
|
{
|
|
FWidgetPath WidgetToFocusPath;
|
|
FSlateApplication::Get().GeneratePathToWidgetUnchecked( SearchBoxPtr.ToSharedRef(), WidgetToFocusPath );
|
|
FSlateApplication::Get().SetKeyboardFocus( WidgetToFocusPath, EFocusCause::SetDirectly );
|
|
WidgetToFocusPath.GetWindow()->SetWidgetToFocusOnActivate(SearchBoxPtr);
|
|
|
|
return EActiveTimerReturnType::Stop;
|
|
}
|
|
|
|
return EActiveTimerReturnType::Continue;
|
|
}
|
|
|
|
FReply SAssetPicker::HandleKeyDownFromSearchBox(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
|
|
{
|
|
// Hide the filter list
|
|
if (FilterComboButtonPtr.IsValid())
|
|
{
|
|
FilterComboButtonPtr->SetIsOpen(false);
|
|
}
|
|
|
|
// Up and down move thru the filtered list
|
|
int32 SelectionDelta = 0;
|
|
|
|
if (InKeyEvent.GetKey() == EKeys::Up)
|
|
{
|
|
SelectionDelta = -1;
|
|
}
|
|
else if (InKeyEvent.GetKey() == EKeys::Down)
|
|
{
|
|
SelectionDelta = +1;
|
|
}
|
|
|
|
if (SelectionDelta != 0)
|
|
{
|
|
AssetViewPtr->AdjustActiveSelection(SelectionDelta);
|
|
|
|
return FReply::Handled();
|
|
}
|
|
|
|
return FReply::Unhandled();
|
|
}
|
|
|
|
FReply SAssetPicker::OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
|
|
{
|
|
if (InKeyEvent.GetKey() == EKeys::Enter)
|
|
{
|
|
TArray<FContentBrowserItem> SelectionSet = AssetViewPtr->GetSelectedFileItems();
|
|
HandleItemsActivated(SelectionSet, EAssetTypeActivationMethod::Opened);
|
|
|
|
return FReply::Handled();
|
|
}
|
|
|
|
if (Commands->ProcessCommandBindings(InKeyEvent))
|
|
{
|
|
return FReply::Handled();
|
|
}
|
|
|
|
return FReply::Unhandled();
|
|
}
|
|
|
|
void SAssetPicker::FolderEntered(const FString& FolderPath)
|
|
{
|
|
CurrentSourcesData.VirtualPaths.Reset();
|
|
CurrentSourcesData.VirtualPaths.Add(FName(*FolderPath));
|
|
|
|
AssetViewPtr->SetSourcesData(CurrentSourcesData);
|
|
|
|
OnFolderEnteredDelegate.ExecuteIfBound(FolderPath);
|
|
}
|
|
|
|
FText SAssetPicker::GetHighlightedText() const
|
|
{
|
|
return TextFilter->GetRawFilterText();
|
|
}
|
|
|
|
void SAssetPicker::SetSearchBoxText(const FText& InSearchText)
|
|
{
|
|
// Has anything changed? (need to test case as the operators are case-sensitive)
|
|
if (!InSearchText.ToString().Equals(TextFilter->GetRawFilterText().ToString(), ESearchCase::CaseSensitive))
|
|
{
|
|
TextFilter->SetRawFilterText(InSearchText);
|
|
if (InSearchText.IsEmpty())
|
|
{
|
|
FrontendFilters->Remove(TextFilter);
|
|
AssetViewPtr->SetUserSearching(false);
|
|
}
|
|
else
|
|
{
|
|
FrontendFilters->Add(TextFilter);
|
|
AssetViewPtr->SetUserSearching(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::OnSearchBoxChanged(const FText& InSearchText)
|
|
{
|
|
SetSearchBoxText( InSearchText );
|
|
}
|
|
|
|
void SAssetPicker::OnSearchBoxCommitted(const FText& InSearchText, ETextCommit::Type CommitInfo)
|
|
{
|
|
SetSearchBoxText( InSearchText );
|
|
|
|
if (CommitInfo == ETextCommit::OnEnter)
|
|
{
|
|
TArray<FContentBrowserItem> SelectionSet = AssetViewPtr->GetSelectedFileItems();
|
|
if ( SelectionSet.Num() == 0 )
|
|
{
|
|
AssetViewPtr->AdjustActiveSelection(1);
|
|
SelectionSet = AssetViewPtr->GetSelectedFileItems();
|
|
}
|
|
HandleItemsActivated(SelectionSet, EAssetTypeActivationMethod::Opened);
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::SetNewBackendFilter(const FARFilter& NewFilter)
|
|
{
|
|
CurrentSourcesData.VirtualPaths = NewFilter.PackagePaths;
|
|
if(AssetViewPtr.IsValid())
|
|
{
|
|
AssetViewPtr->SetSourcesData(CurrentSourcesData);
|
|
}
|
|
|
|
CurrentBackendFilter = NewFilter;
|
|
CurrentBackendFilter.PackagePaths.Reset();
|
|
|
|
// Update the Text filter too, since now class names may no longer matter
|
|
if (TextFilter.IsValid())
|
|
{
|
|
TextFilter->SetIncludeClassName(NewFilter.ClassPaths.Num() != 1);
|
|
}
|
|
|
|
OnFilterChanged();
|
|
}
|
|
|
|
TSharedRef<SWidget> SAssetPicker::MakeAddFilterMenu()
|
|
{
|
|
return FilterListPtr->ExternalMakeAddFilterMenu(DefaultFilterMenuExpansion);
|
|
}
|
|
|
|
void SAssetPicker::OnFilterChanged()
|
|
{
|
|
FARFilter Filter;
|
|
|
|
if ( FilterListPtr.IsValid() )
|
|
{
|
|
Filter = FilterListPtr->GetCombinedBackendFilter();
|
|
}
|
|
|
|
Filter.Append(CurrentBackendFilter);
|
|
if (AssetViewPtr.IsValid())
|
|
{
|
|
AssetViewPtr->SetBackendFilter( Filter );
|
|
}
|
|
}
|
|
|
|
FReply SAssetPicker::OnNoneButtonClicked()
|
|
{
|
|
OnAssetSelected.ExecuteIfBound(FAssetData());
|
|
if (AssetViewPtr.IsValid())
|
|
{
|
|
AssetViewPtr->ClearSelection(true);
|
|
}
|
|
return FReply::Handled();
|
|
}
|
|
|
|
void SAssetPicker::HandleNewItemRequested(const FContentBrowserItem& NewItem)
|
|
{
|
|
// Make sure we are showing the location of the new file (we may have created it in a folder)
|
|
const FString ItemOwnerPath = FPaths::GetPath(NewItem.GetVirtualPath().ToString());
|
|
FolderEntered(ItemOwnerPath);
|
|
}
|
|
|
|
void SAssetPicker::HandleItemSelectionChanged(const FContentBrowserItem& InSelectedItem, ESelectInfo::Type InSelectInfo)
|
|
{
|
|
if (InSelectInfo != ESelectInfo::Direct)
|
|
{
|
|
FAssetData ItemAssetData;
|
|
InSelectedItem.Legacy_TryGetAssetData(ItemAssetData);
|
|
OnAssetSelected.ExecuteIfBound(ItemAssetData);
|
|
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::HandleItemsActivated(TArrayView<const FContentBrowserItem> ActivatedItems, EAssetTypeActivationMethod::Type ActivationMethod)
|
|
{
|
|
FContentBrowserItem FirstActivatedFolder;
|
|
|
|
TArray<FAssetData> ActivatedAssets;
|
|
for (const FContentBrowserItem& ActivatedItem : ActivatedItems)
|
|
{
|
|
if (ActivatedItem.IsFile())
|
|
{
|
|
FAssetData ItemAssetData;
|
|
if (ActivatedItem.Legacy_TryGetAssetData(ItemAssetData))
|
|
{
|
|
ActivatedAssets.Add(MoveTemp(ItemAssetData));
|
|
}
|
|
}
|
|
|
|
if (ActivatedItem.IsFolder() && !FirstActivatedFolder.IsValid())
|
|
{
|
|
FirstActivatedFolder = ActivatedItem;
|
|
}
|
|
}
|
|
|
|
if (FirstActivatedFolder.IsValid())
|
|
{
|
|
if (ActivatedAssets.Num() == 0)
|
|
{
|
|
FolderEntered(FirstActivatedFolder.GetVirtualPath().ToString());
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (ActivatedAssets.Num() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (ActivationMethod == EAssetTypeActivationMethod::DoubleClicked)
|
|
{
|
|
if (ActivatedAssets.Num() == 1)
|
|
{
|
|
OnAssetDoubleClicked.ExecuteIfBound(ActivatedAssets[0]);
|
|
}
|
|
}
|
|
else if (ActivationMethod == EAssetTypeActivationMethod::Opened)
|
|
{
|
|
OnAssetEnterPressed.ExecuteIfBound(ActivatedAssets);
|
|
}
|
|
|
|
OnAssetsActivated.ExecuteIfBound( ActivatedAssets, ActivationMethod );
|
|
}
|
|
|
|
void SAssetPicker::SyncToAssets(const TArray<FAssetData>& AssetDataList)
|
|
{
|
|
AssetViewPtr->SyncToLegacy(AssetDataList, TArray<FString>());
|
|
}
|
|
|
|
TArray< FAssetData > SAssetPicker::GetCurrentSelection()
|
|
{
|
|
return AssetViewPtr->GetSelectedAssets();
|
|
}
|
|
|
|
void SAssetPicker::RefreshAssetView(bool bRefreshSources)
|
|
{
|
|
if (bRefreshSources)
|
|
{
|
|
AssetViewPtr->RequestSlowFullListRefresh();
|
|
}
|
|
else
|
|
{
|
|
AssetViewPtr->RequestQuickFrontendListRefresh();
|
|
}
|
|
}
|
|
|
|
FText SAssetPicker::GetShowOtherDevelopersToolTip() const
|
|
{
|
|
// NOTE: This documents the filter effect rather than the button action.
|
|
if (FilterListPtr ? FilterListPtr->IsFrontendFilterActive(OtherDevelopersFilter) : OtherDevelopersFilter->GetShowOtherDeveloperAssets())
|
|
{
|
|
return LOCTEXT("ShowingOtherDevelopersFilterTooltipText", "Showing Other Developers Assets");
|
|
}
|
|
else
|
|
{
|
|
return LOCTEXT("HidingOtherDevelopersFilterTooltipText", "Hiding Other Developers Assets");
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::HandleShowOtherDevelopersCheckStateChanged( ECheckBoxState InCheckboxState )
|
|
{
|
|
if (FilterListPtr) // Filter UI enabled?
|
|
{
|
|
// Pin+activate or unpin+deactivate the filter. A widget is pinned on the filter UI. It allows the user to activate/deactive the filter independently of the 'checked' state.
|
|
FilterListPtr->SetFrontendFilterCheckState(OtherDevelopersFilter, InCheckboxState);
|
|
}
|
|
else
|
|
{
|
|
OtherDevelopersFilter->SetShowOtherDeveloperAssets(InCheckboxState == ECheckBoxState::Checked); // The checked state matches the active state.
|
|
}
|
|
}
|
|
|
|
ECheckBoxState SAssetPicker::GetShowOtherDevelopersCheckState() const
|
|
{
|
|
if (FilterListPtr) // Filter UI enabled?
|
|
{
|
|
return FilterListPtr->GetFrontendFilterCheckState(OtherDevelopersFilter); // Tells whether the 'other developer' filter is pinned on the filter UI. (The filter itself may be active or not).
|
|
}
|
|
else
|
|
{
|
|
return OtherDevelopersFilter->GetShowOtherDeveloperAssets() ? ECheckBoxState::Checked : ECheckBoxState::Unchecked; // The checked state matches the active state.
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::OnRenameRequested() const
|
|
{
|
|
const TArray<FContentBrowserItem> SelectedItems = AssetViewPtr->GetSelectedItems();
|
|
if (SelectedItems.Num() == 1)
|
|
{
|
|
AssetViewPtr->RenameItem(SelectedItems[0]);
|
|
}
|
|
}
|
|
|
|
bool SAssetPicker::CanExecuteRenameRequested()
|
|
{
|
|
return ContentBrowserUtils::CanRenameFromAssetView(AssetViewPtr);
|
|
}
|
|
|
|
void SAssetPicker::ExecuteRenameCommand()
|
|
{
|
|
if (Commands.IsValid())
|
|
{
|
|
Commands->TryExecuteAction(FGenericCommands::Get().Rename.ToSharedRef());
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::BindCommands()
|
|
{
|
|
Commands = MakeShareable(new FUICommandList);
|
|
// bind commands
|
|
Commands->MapAction( FGenericCommands::Get().Rename, FUIAction(
|
|
FExecuteAction::CreateSP( this, &SAssetPicker::OnRenameRequested ),
|
|
FCanExecuteAction::CreateSP( this, &SAssetPicker::CanExecuteRenameRequested )
|
|
));
|
|
}
|
|
|
|
void SAssetPicker::LoadSettings()
|
|
{
|
|
const FString& SettingsString = SaveSettingsName;
|
|
|
|
if ( !SettingsString.IsEmpty() )
|
|
{
|
|
// Load all our data using the settings string as a key in the user settings ini
|
|
if (FilterListPtr.IsValid())
|
|
{
|
|
FilterListPtr->LoadSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
|
|
}
|
|
|
|
AssetViewPtr->LoadSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::SaveSettings() const
|
|
{
|
|
const FString& SettingsString = SaveSettingsName;
|
|
|
|
if ( !SettingsString.IsEmpty() )
|
|
{
|
|
// Save all our data using the settings string as a key in the user settings ini
|
|
if (FilterListPtr.IsValid())
|
|
{
|
|
FilterListPtr->SaveSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
|
|
}
|
|
|
|
AssetViewPtr->SaveSettings(GEditorPerProjectIni, SContentBrowser::SettingsIniSection, SettingsString);
|
|
}
|
|
}
|
|
|
|
void SAssetPicker::HandleSearchSettingsChanged()
|
|
{
|
|
bool bClassNamesProvided = (FilterListPtr.IsValid() ? FilterListPtr->GetInitialClassFilters().Num() != 1 : false);
|
|
TextFilter->SetIncludeClassName(bClassNamesProvided || AssetViewPtr->IsIncludingClassNames());
|
|
TextFilter->SetIncludeAssetPath(AssetViewPtr->IsIncludingAssetPaths());
|
|
TextFilter->SetIncludeCollectionNames(AssetViewPtr->IsIncludingCollectionNames());
|
|
}
|
|
|
|
TSharedPtr<SWidget> SAssetPicker::GetItemContextMenu(TArrayView<const FContentBrowserItem> SelectedItems)
|
|
{
|
|
// We may only open the file or folder context menu (folder takes priority), so see whether we have any folders selected
|
|
TArray<FContentBrowserItem> SelectedFolders;
|
|
for (const FContentBrowserItem& SelectedItem : SelectedItems)
|
|
{
|
|
if (SelectedItem.IsFolder())
|
|
{
|
|
SelectedFolders.Add(SelectedItem);
|
|
}
|
|
}
|
|
|
|
if (SelectedFolders.Num() > 0)
|
|
{
|
|
// Folders selected - show the folder menu
|
|
|
|
TArray<FString> SelectedPackagePaths;
|
|
for (const FContentBrowserItem& SelectedFolder : SelectedFolders)
|
|
{
|
|
FName PackagePath = SelectedFolder.GetInvariantPath();
|
|
if (!PackagePath.IsNone())
|
|
{
|
|
SelectedPackagePaths.Add(PackagePath.ToString());
|
|
}
|
|
}
|
|
|
|
if (SelectedPackagePaths.Num() > 0 && OnGetFolderContextMenu.IsBound())
|
|
{
|
|
return OnGetFolderContextMenu.Execute(SelectedPackagePaths, FContentBrowserMenuExtender_SelectedPaths(), FOnCreateNewFolder::CreateSP(AssetViewPtr.Get(), &SAssetView::NewFolderItemRequested));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Files selected - show the file menu
|
|
|
|
TArray<FAssetData> SelectedAssets;
|
|
for (const FContentBrowserItem& SelectedItem : SelectedItems)
|
|
{
|
|
FAssetData ItemAssetData;
|
|
if (SelectedItem.IsFile() && SelectedItem.Legacy_TryGetAssetData(ItemAssetData))
|
|
{
|
|
SelectedAssets.Add(MoveTemp(ItemAssetData));
|
|
}
|
|
}
|
|
|
|
if (OnGetAssetContextMenu.IsBound())
|
|
{
|
|
return OnGetAssetContextMenu.Execute(SelectedAssets);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|