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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
16 lines
608 B
C++
16 lines
608 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "SpringArmComponentVisualizer.h"
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#include "SceneManagement.h"
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#include "GameFramework/SpringArmComponent.h"
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static const FColor ArmColor(255,0,0);
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void FSpringArmComponentVisualizer::DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI)
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{
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if (const USpringArmComponent* SpringArm = Cast<const USpringArmComponent>(Component))
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{
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PDI->DrawLine( SpringArm->GetComponentLocation(), SpringArm->GetSocketTransform(TEXT("SpringEndpoint"),RTS_World).GetTranslation(), ArmColor, SDPG_World );
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}
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}
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