Files
UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Private/AudioEditorSettings.cpp
helen yang f4a9338223 Add Audio Editor Settings options to pin various asset types
- Move MetaSounds editor settings to Content Editor Category, remove unused settings

#jira UE-141203
#rb rob.gay
#preflight 620584c84c6c33118fb20d7e

#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 18945154 in //UE5/Release-5.0/... via CL 18946204 via CL 18946520
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18946535 by helen yang in ue5-main branch]
2022-02-10 18:45:19 -05:00

9 lines
239 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AudioEditorSettings.h"
void UAudioEditorSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
}