Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h
Matt Kuhlenschmidt 6c7de7284d Reskin "Add Content/Feature Pack" dialog.
[CL 16005687 by Matt Kuhlenschmidt in ue5-main branch]
2021-04-14 11:08:21 -04:00

26 lines
482 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWindow.h"
class SAddContentWidget;
/** A window which allows the user to select additional content to add to the currently loaded project. */
class SAddContentDialog : public SWindow
{
public:
SLATE_BEGIN_ARGS(SWindow)
{}
SLATE_END_ARGS()
~SAddContentDialog();
void Construct(const FArguments& InArgs);
private:
};