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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP/Engine/Source/Developer/TextureFormatASTC
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Dan Thompson 0c889685e3 Updating the mip packing and tiling interfaces to not require image bits. This is required to determine memory layouts for textures prior to launching texture builds.
#rb fabian.geisen
#preflight 62a90ea9943e7bb256c39717

[CL 20659876 by Dan Thompson in ue5-main branch]
2022-06-14 19:00:42 -04:00
..
Private
Updating the mip packing and tiling interfaces to not require image bits. This is required to determine memory layouts for textures prior to launching texture builds.
2022-06-14 19:00:42 -04:00
TextureFormatASTC.Build.cs
add ARM ASTC Encoder, support HDR profile, add astc hdr pixel format for opengl, vulkan and metal
2021-09-07 01:24:23 -04:00
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