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#jira na #rb helge.mathee #preflight https://horde.devtools.epicgames.com/job/629f59a2233ae0a8f8f6bc99 [CL 20538399 by sara schvartzman in ue5-main branch]
44 lines
1.7 KiB
C++
44 lines
1.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "RigVMModel/Nodes/RigVMIfNode.h"
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const FString URigVMIfNode::IfName = TEXT("If");
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const FString URigVMIfNode::ConditionName = TEXT("Condition");
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const FString URigVMIfNode::TrueName = TEXT("True");
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const FString URigVMIfNode::FalseName = TEXT("False");
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const FString URigVMIfNode::ResultName = TEXT("Result");
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FName URigVMIfNode::GetNotation() const
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{
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static constexpr TCHAR Format[] = TEXT("%s(in %s, in %s, in %s, out %s)");
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static const FName Notation = *FString::Printf(Format, *IfName, *ConditionName, *TrueName, *FalseName, *ResultName);
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return Notation;
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}
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const FRigVMTemplate* URigVMIfNode::GetTemplate() const
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{
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if(const FRigVMTemplate* SuperTemplate = Super::GetTemplate())
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{
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return SuperTemplate;
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}
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if(CachedTemplate == nullptr)
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{
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TArray<FRigVMTemplateArgumentType> Types;
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Types.Append(FRigVMTemplateArgument::GetCompatibleTypes(FRigVMTemplateArgument::ETypeCategory_SingleAnyValue));
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Types.Append(FRigVMTemplateArgument::GetCompatibleTypes(FRigVMTemplateArgument::ETypeCategory_ArrayAnyValue));
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Types.Append(FRigVMTemplateArgument::GetCompatibleTypes(FRigVMTemplateArgument::ETypeCategory_ArrayArrayAnyValue));
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TArray<FRigVMTemplateArgument> Arguments;
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Arguments.Emplace(*ConditionName, ERigVMPinDirection::Input, FRigVMTemplateArgumentType(RigVMTypeUtils::BoolType, nullptr));
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Arguments.Emplace(*TrueName, ERigVMPinDirection::Input, Types);
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Arguments.Emplace(*FalseName, ERigVMPinDirection::Input, Types);
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Arguments.Emplace(*ResultName, ERigVMPinDirection::Output, Types);
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CachedTemplate = FRigVMRegistry::Get().GetOrAddTemplateFromArguments(*IfName, Arguments);
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}
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return CachedTemplate;
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}
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