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WP HLOD - Add Landscape support Changes to support WP landscape material capture * Moved IsValidBaseMaterial() from MeshMergeUtilities to MaterialUtilities * Moved CreateProxyMaterialInstance() from MeshMergeUtilities to MaterialUtilities * Added FCreateTexture2DParameters::bVirtualTexture * Added FMaterialUtilities::ExportLandscapeMaterial() which doesn't need a list of primitives to hide (will only render the landscape component primitives) * Added VT primming to ensure the captured textures have the expected resolution #rb patrick.enfedaque #preflight 6206a9e454003c49ad44c354 #ROBOMERGE-AUTHOR: sebastien.lussier #ROBOMERGE-SOURCE: CL 18980162 in //UE5/Release-5.0/... via CL 18980592 via CL 18980979 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589) [CL 18981032 by sebastien lussier in ue5-main branch]