Files
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking
Jeremy Moore 2e03d242fa Bind virtual texture feedback buffer for DrawTileMesh
Also create a FViewFamilyInfo for DrawTileMesh so that we have a valid SceneTexturesConfig when setting up view uniforms.
Moved material baking renderdoc capture so that it captures warm up frames.
#rb jason.hoerner
#preflight 62aa0ce7273ce16835c64006

[CL 20673323 by Jeremy Moore in ue5-main branch]
2022-06-15 13:28:56 -04:00
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