Files
UnrealEngineUWP/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.cpp
jack porter e4eda780ba Support for Device Output Window iOS log and console command sending using libimobiledevice
#rb Axel.Riffard
#jira UE-103878
#preflight 61d79f4c1f62d3ad4d6a0aee

#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 18539330 in //UE5/Release-5.0/... via CL 18539345
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18539355 by jack porter in ue5-release-engine-test branch]
2022-01-06 21:34:01 -05:00

174 lines
3.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "IOSTargetDevice.h"
#include "HAL/PlatformProcess.h"
#include "IOSMessageProtocol.h"
#include "Interfaces/ITargetPlatform.h"
#include "Async/Async.h"
#include "MessageEndpoint.h"
#include "MessageEndpointBuilder.h"
#include "IOSTargetDeviceOutput.h"
#if PLATFORM_WINDOWS
// for windows mutex
#include "Windows/AllowWindowsPlatformTypes.h"
#endif // #if PLATFORM_WINDOWS
FIOSTargetDevice::FIOSTargetDevice(const ITargetPlatform& InTargetPlatform)
: TargetPlatform(InTargetPlatform)
, DeviceEndpoint()
, AppId()
, bCanReboot(false)
, bCanPowerOn(false)
, bCanPowerOff(false)
, DeviceType(ETargetDeviceTypes::Indeterminate)
{
DeviceId = FTargetDeviceId(TargetPlatform.PlatformName(), FPlatformProcess::ComputerName());
DeviceName = FPlatformProcess::ComputerName();
MessageEndpoint = FMessageEndpoint::Builder("FIOSTargetDevice").Build();
}
bool FIOSTargetDevice::Connect()
{
// @todo zombie - Probably need to write a specific ConnectTo(IpAddr) function for setting up a RemoteEndpoint for talking to the Daemon
// Returning true since, if this exists, a device exists.
return true;
}
void FIOSTargetDevice::Disconnect()
{
}
int32 FIOSTargetDevice::GetProcessSnapshot(TArray<FTargetDeviceProcessInfo>& OutProcessInfos)
{
return 0;
}
ETargetDeviceTypes FIOSTargetDevice::GetDeviceType() const
{
return DeviceType;
}
FTargetDeviceId FIOSTargetDevice::GetId() const
{
return DeviceId;
}
FString FIOSTargetDevice::GetName() const
{
return DeviceName;
}
FString FIOSTargetDevice::GetOperatingSystemName()
{
return TargetPlatform.PlatformName();
}
const class ITargetPlatform& FIOSTargetDevice::GetTargetPlatform() const
{
return TargetPlatform;
}
bool FIOSTargetDevice::IsConnected()
{
return true;
}
bool FIOSTargetDevice::IsDefault() const
{
return true;
}
bool FIOSTargetDevice::PowerOff(bool Force)
{
// @todo zombie - Supported by the Daemon?
return false;
}
bool FIOSTargetDevice::PowerOn()
{
// @todo zombie - Supported by the Daemon?
return false;
}
bool FIOSTargetDevice::Reboot(bool bReconnect)
{
// @todo zombie - Supported by the Daemon?
return false;
}
bool FIOSTargetDevice::SupportsFeature(ETargetDeviceFeatures Feature) const
{
switch (Feature)
{
case ETargetDeviceFeatures::Reboot:
return bCanReboot;
case ETargetDeviceFeatures::PowerOn:
return bCanPowerOn;
case ETargetDeviceFeatures::PowerOff:
return bCanPowerOff;
case ETargetDeviceFeatures::ProcessSnapshot:
return false;
default:
return false;
}
}
bool FIOSTargetDevice::TerminateProcess(const int64 ProcessId)
{
return false;
}
void FIOSTargetDevice::SetUserCredentials(const FString& UserName, const FString& UserPassword)
{
}
bool FIOSTargetDevice::GetUserCredentials(FString& OutUserName, FString& OutUserPassword)
{
return false;
}
inline void FIOSTargetDevice::ExecuteConsoleCommand(const FString& ExecCommand) const
{
FString OutStdOut;
FString OutStdErr;
FString Exe = GetLibImobileDeviceExe("itcpconnect");
FString Params = FString::Printf(TEXT(" -u %s 8888"), *DeviceId.GetDeviceName());
void* StdInPipe_Read = nullptr;
void* StdInPipe_Write = nullptr;
verify(FPlatformProcess::CreatePipe(StdInPipe_Read, StdInPipe_Write, true));
FProcHandle ProcHandle = FPlatformProcess::CreateProc(*Exe, *Params, true, false, false, nullptr, 0, nullptr, nullptr, StdInPipe_Read);
if (ProcHandle.IsValid())
{
FPlatformProcess::WritePipe(StdInPipe_Write, ExecCommand, nullptr);
FPlatformProcess::ClosePipe(StdInPipe_Read, StdInPipe_Write);
FPlatformProcess::WaitForProc(ProcHandle);
}
else
{
FPlatformProcess::ClosePipe(StdInPipe_Read, StdInPipe_Write);
}
}
inline ITargetDeviceOutputPtr FIOSTargetDevice::CreateDeviceOutputRouter(FOutputDevice* Output) const
{
FIOSTargetDeviceOutputPtr DeviceOutputPtr = MakeShareable(new FIOSTargetDeviceOutput());
if (DeviceOutputPtr->Init(*this, Output))
{
return DeviceOutputPtr;
}
return nullptr;
}