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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902 #ROBOMERGE-BOT: (v613-10869866) [CL 10870584 by ryan durand in Main branch]
55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Windows/WindowsHWrapper.h"
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#include "Delegates/Delegate.h"
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#include "IDirectoryWatcher.h"
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class FDirectoryWatchRequestWindows
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{
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public:
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FDirectoryWatchRequestWindows(uint32 Flags);
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virtual ~FDirectoryWatchRequestWindows();
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/** Sets up the directory handle and request information */
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bool Init(const FString& InDirectory);
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/** Adds a delegate to get fired when the directory changes */
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FDelegateHandle AddDelegate( const IDirectoryWatcher::FDirectoryChanged& InDelegate );
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/** Removes a delegate to get fired when the directory changes */
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bool RemoveDelegate( FDelegateHandle InHandle );
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/** Returns true if this request has any delegates listening to directory changes */
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bool HasDelegates() const;
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/** Returns the file handle for the directory that is being watched */
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HANDLE GetDirectoryHandle() const;
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/** Closes the system resources and prepares the request for deletion */
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void EndWatchRequest();
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/** True if system resources have been closed and the request is ready for deletion */
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bool IsPendingDelete() const { return bPendingDelete; }
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/** Triggers all pending file change notifications */
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void ProcessPendingNotifications();
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private:
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/** Non-static handler for an OS notification of a directory change */
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void ProcessChange(uint32 Error, uint32 NumBytes);
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/** Static Handler for an OS notification of a directory change */
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static void CALLBACK ChangeNotification(::DWORD Error, ::DWORD NumBytes, LPOVERLAPPED InOverlapped);
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FString Directory;
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HANDLE DirectoryHandle;
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int32 MaxChanges;
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bool bWatchSubtree;
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uint32 NotifyFilter;
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uint32 BufferLength;
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void* Buffer;
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void* BackBuffer;
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OVERLAPPED Overlapped;
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bool bPendingDelete;
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bool bEndWatchRequestInvoked;
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TArray<IDirectoryWatcher::FDirectoryChanged> Delegates;
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TArray<FFileChangeData> FileChanges;
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};
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