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#rb none #rnx #jira UE-89748 #ROBOMERGE-SOURCE: CL 11866895 in //UE4/Release-4.25/... via CL 11866898 #ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781) [CL 11870124 by ben marsh in Main branch]
46 lines
2.5 KiB
C++
46 lines
2.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "../DesktopPlatformBase.h"
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#include "Containers/IndirectArray.h"
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#include "Windows/WindowsHWrapper.h"
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#include "WindowsRegistry.h"
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class FDesktopPlatformWindows : public FDesktopPlatformBase
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{
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public:
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// IDesktopPlatform Implementation
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virtual bool OpenFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames) override;
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virtual bool OpenFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames, int32& OutFilterIndex) override;
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virtual bool SaveFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames) override;
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virtual bool OpenDirectoryDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, FString& OutFolderName) override;
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virtual bool OpenFontDialog(const void* ParentWindowHandle, FString& OutFontName, float& OutHeight, EFontImportFlags& OutFlags) override;
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virtual bool RegisterEngineInstallation(const FString &RootDir, FString &OutIdentifier) override;
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virtual void EnumerateEngineInstallations(TMap<FString, FString> &OutInstallations) override;
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virtual bool IsSourceDistribution(const FString &RootDir) override;
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virtual bool VerifyFileAssociations() override;
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virtual bool UpdateFileAssociations() override;
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virtual bool OpenProject(const FString &ProjectFileName) override;
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using FDesktopPlatformBase::RunUnrealBuildTool;
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virtual bool RunUnrealBuildTool(const FText& Description, const FString& RootDir, const FString& Arguments, FFeedbackContext* Warn, int32& OutExitCode) override;
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virtual bool IsUnrealBuildToolRunning() override;
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virtual FFeedbackContext* GetNativeFeedbackContext() override;
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virtual FString GetUserTempPath() override;
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private:
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bool FileDialogShared(bool bSave, const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath, const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames, int32& OutFilterIndex);
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void GetRequiredRegistrySettings(TIndirectArray<FRegistryRootedKey> &RootedKeys);
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int32 GetShellIntegrationVersion(const FString &FileName);
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};
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typedef FDesktopPlatformWindows FDesktopPlatform;
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