Files
UnrealEngineUWP/Engine/Source/Developer/Apple/MetalShaderFormat
carl lloyd 4b6434cac6 Fix for Apple A8 device support
- Devices crashing when using Base_Vertex metal shader semantics
  - Runtime error when using Virtual Texturing on A8 devices which is unsupported.

#jira UE-131863, UE-132217
#rb Will.Damon
[FYI] Jack.Porter
#preflight 62a75ad63d0a713cf8caf486

#ROBOMERGE-AUTHOR: carl.lloyd
#ROBOMERGE-SOURCE: CL 20631592 in //UE5/Release-5.0/... via CL 20649245
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)

[CL 20656300 by carl lloyd in ue5-main branch]
2022-06-14 16:23:13 -04:00
..
2022-06-14 16:23:13 -04:00