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#rb simon.therriault #jira UETOOL-4463 #preflight 62424a85c61d8a458f223a59 [CL 19540648 by George Rolfe in ue5-main branch]
32 lines
712 B
C
32 lines
712 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "WebAPICommon.generated.h"
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USTRUCT(BlueprintType)
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struct WEBAPIEDITOR_API FWebAPITemplateString
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{
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GENERATED_BODY()
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="String")
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FString String;
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FWebAPITemplateString() = default;
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explicit FWebAPITemplateString(FString&& InString)
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: String(MoveTemp(InString))
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{
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}
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FString PopulateTemplate(const FStringFormatNamedArguments& InArgs);
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/** Gets the validity of the template string. */
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bool IsValid();
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/** Gets the validity of the template string for the given named arguments. */
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bool IsValid(const FStringFormatNamedArguments& InArgs);
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};
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