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Light cards can be saved to a template. Templates are displayed in a new dockable tab and each template can be dragged into the light card viewport. Templates can be favorited and filtered. - Refactor light card editor widget to use internal dockable tabs. - Change operator details panel to use kismet inspector. This allows components to be hidden. #jira UE-155429 #rb trystan.binkley-Jone, Alejandro.Arango #preflight 62aa8f88993682759f3d35c8 [CL 20680389 by Patrick Hardy in ue5-main branch]
27 lines
500 B
C#
27 lines
500 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class DisplayClusterOperator : ModuleRules
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{
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public DisplayClusterOperator(ReadOnlyTargetRules ROTargetRules) : base(ROTargetRules)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"DisplayCluster",
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"Core",
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"CoreUObject",
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"Engine",
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"InputCore",
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"Slate",
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"SlateCore",
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"UnrealEd",
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"EditorStyle",
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"WorkspaceMenuStructure",
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"Kismet"
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});
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}
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}
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