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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485 [CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
49 lines
1.1 KiB
C#
49 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class WindowsMixedRealityHandTracking : ModuleRules
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{
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public WindowsMixedRealityHandTracking(ReadOnlyTargetRules Target)
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: base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"InputDevice",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"HeadMountedDisplay",
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"InputCore",
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"LiveLinkAnimationCore",
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"LiveLinkInterface",
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"Slate",
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"SlateCore",
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"WindowsMixedRealityHMD"
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}
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);
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if (Target.Platform == UnrealTargetPlatform.Win64 && Target.bBuildEditor == true)
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{
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PrivateDependencyModuleNames.Add("WindowsMixedRealityInputSimulation");
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PrivateDefinitions.Add("WITH_INPUT_SIMULATION=1");
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}
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else
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{
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PrivateDefinitions.Add("WITH_INPUT_SIMULATION=0");
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}
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AddEngineThirdPartyPrivateStaticDependencies(Target, "WindowsMixedRealityInterop");
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}
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}
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}
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