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- removed dependencies on someplugins (GameplayBehaviors, GameplayAbilities and SmartObjects) #rnx #rb none #preflight 624b28c03a5a4c1622fb45ca [CL 19612244 by Yoan StAmant in ue5-main branch]
10 lines
273 B
C++
10 lines
273 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "StateTreeSchema.h"
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#include "Blueprint/StateTreeItemBlueprintBase.h"
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bool UStateTreeSchema::IsChildOfBlueprintBase(const UClass* InClass) const
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{
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return InClass->IsChildOf<UStateTreeItemBlueprintBase>();
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}
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