Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/MetasoundStandardNodes.Build.cs
rob gay e00d512f64 Remove local change not meant to submit in last CL
#rb trivial

#ROBOMERGE-SOURCE: CL 15415469 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15415476 by rob gay in ue5-main branch]
2021-02-16 01:50:58 -04:00

35 lines
586 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundStandardNodes : ModuleRules
{
public MetasoundStandardNodes(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"Serialization",
"SignalProcessing",
"AudioExtensions",
"MetasoundFrontend"
}
);
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"MetasoundGraphCore",
"CoreUObject"
}
);
}
}
}