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Great test-case for interfaces and our upgrade code paths. #rb Rob.Gay #jira UE-137708 #preflight 61ba7d64753a9d8c87c2a038 #ROBOMERGE-AUTHOR: aaron.mcleran #ROBOMERGE-SOURCE: CL 18472322 in //UE5/Release-5.0/... via CL 18473370 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669) [CL 18473402 by aaron mcleran in ue5-release-engine-test branch]
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "IAudioParameterInterfaceRegistry.h"
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#include "MetasoundFrontendDocument.h"
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#include "MetasoundFrontendTransform.h"
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#include "UObject/NameTypes.h"
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//#include "MetasoundEngineArchetypes.h"
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#include "MetasoundFrontendController.h"
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// Forward Declarations
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struct FMetasoundFrontendVersion;
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namespace Metasound
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{
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namespace Frontend
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{
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namespace SourceOneShotInterface
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{
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namespace Outputs
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{
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METASOUNDFRONTEND_API const extern FName OnFinished;
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}
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METASOUNDFRONTEND_API const FMetasoundFrontendVersion& GetVersion();
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METASOUNDFRONTEND_API Audio::FParameterInterfacePtr CreateInterface(const UClass& InClass);
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}
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namespace SourceInterfaceV1_0
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{
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namespace Inputs
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{
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METASOUNDFRONTEND_API const extern FName OnPlay;
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}
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namespace Outputs
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{
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METASOUNDFRONTEND_API const extern FName OnFinished;
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}
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namespace Environment
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{
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METASOUNDFRONTEND_API const extern FName DeviceID;
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METASOUNDFRONTEND_API const extern FName GraphName;
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METASOUNDFRONTEND_API const extern FName IsPreview;
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METASOUNDFRONTEND_API const extern FName SoundUniqueID;
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METASOUNDFRONTEND_API const extern FName TransmitterID;
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}
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METASOUNDFRONTEND_API const FMetasoundFrontendVersion& GetVersion();
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METASOUNDFRONTEND_API Audio::FParameterInterfacePtr CreateInterface(const UClass& InClass);
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}
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namespace SourceInterface
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{
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namespace Inputs
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{
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METASOUNDFRONTEND_API const extern FName OnPlay;
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}
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namespace Environment
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{
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METASOUNDFRONTEND_API const extern FName DeviceID;
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METASOUNDFRONTEND_API const extern FName GraphName;
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METASOUNDFRONTEND_API const extern FName IsPreview;
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METASOUNDFRONTEND_API const extern FName SoundUniqueID;
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METASOUNDFRONTEND_API const extern FName TransmitterID;
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}
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METASOUNDFRONTEND_API const FMetasoundFrontendVersion& GetVersion();
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METASOUNDFRONTEND_API Audio::FParameterInterfacePtr CreateInterface(const UClass& InClass);
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class METASOUNDFRONTEND_API FUpdateInterface : public Frontend::IDocumentTransform
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{
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public:
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virtual bool Transform(Frontend::FDocumentHandle InDocument) const override;
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};
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}
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} // namespace Frontend
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} // namespace Metasound
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