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#rb Helen.Yang #jira UE-151659, UE-151662 #p4v-preflight-copy 20381225 #preflight 6298ca1eb72f596b0fcb2f07 [CL 20469618 by phil popp in ue5-main branch]
194 lines
6.1 KiB
C++
194 lines
6.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Internationalization/Text.h"
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#include "MetasoundBuildError.h"
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#include "MetasoundBuilderInterface.h"
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#include "MetasoundFrontendDataTypeTraits.h"
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#include "MetasoundNodeInterface.h"
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#include "MetasoundNodeRegistrationMacro.h"
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#include "MetasoundOperatorInterface.h"
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#include "MetasoundNode.h"
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#include "MetasoundVertex.h"
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#include "Templates/SharedPointer.h"
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#include "UObject/NameTypes.h"
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#define LOCTEXT_NAMESPACE "MetasoundGraphCore"
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namespace Metasound
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{
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/** FMissingOutputNodeInputReferenceError
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*
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* Caused by Output not being able to generate an IOperator instance due to
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* the type requiring an input reference (i.e. it is not default constructable).
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*/
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class FMissingOutputNodeInputReferenceError : public FBuildErrorBase
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{
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public:
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FMissingOutputNodeInputReferenceError(const INode& InNode, const FText& InDataType)
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: FBuildErrorBase(
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"MetasoundMissingOutputDataReferenceError",
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METASOUND_LOCTEXT_FORMAT("MissingOutputNodeInputReferenceError", "Missing required output node input reference for type {0}.", InDataType))
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{
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AddNode(InNode);
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}
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virtual ~FMissingOutputNodeInputReferenceError() = default;
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};
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namespace OutputNodePrivate
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{
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class METASOUNDFRONTEND_API FOutputOperator : public IOperator
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{
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public:
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FOutputOperator(const FVertexName& InVertexName, const FAnyDataReference& InDataReference);
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virtual ~FOutputOperator() = default;
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virtual FDataReferenceCollection GetInputs() const override;
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virtual FDataReferenceCollection GetOutputs() const override;
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virtual void Bind(FVertexInterfaceData& InVertexData) const;
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virtual FExecuteFunction GetExecuteFunction() override;
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private:
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FVertexName VertexName;
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FAnyDataReference DataReference;
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};
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}
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template<typename DataType, EVertexAccessType VertexAccess=EVertexAccessType::Reference>
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class TOutputNode : public FNode
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{
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private:
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static FName GetVariantName()
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{
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if constexpr (EVertexAccessType::Value == VertexAccess)
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{
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return FName("Constructor");
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}
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else
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{
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return FName();
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}
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}
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class FOutputOperatorFactory : public IOperatorFactory
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{
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public:
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FOutputOperatorFactory(const FVertexName& InDataReferenceName)
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: DataReferenceName(InDataReferenceName)
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{
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}
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virtual TUniquePtr<IOperator> CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults) override
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{
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using namespace OutputNodePrivate;
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if (const FAnyDataReference* Ref = InParams.InputData.FindDataReference(DataReferenceName))
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{
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return MakeUnique<FOutputOperator>(DataReferenceName, *Ref);
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}
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// Only construct default if default construction is supported
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if constexpr (TIsParsable<DataType>::Value)
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{
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if constexpr (TIsConstructorVertexSupported<DataType>::Value)
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{
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// Prefer to make a constant value
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TDataValueReference<DataType> DefaultValueRef = TDataValueReferenceFactory<DataType>::CreateAny(InParams.OperatorSettings);
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return MakeUnique<FOutputOperator>(DataReferenceName, DefaultValueRef);
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}
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else
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{
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TDataReadReference<DataType> DefaultReadRef = TDataReadReferenceFactory<DataType>::CreateAny(InParams.OperatorSettings);
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return MakeUnique<FOutputOperator>(DataReferenceName, DefaultReadRef);
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}
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}
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OutResults.Errors.Emplace(MakeUnique<FMissingOutputNodeInputReferenceError>(InParams.Node, GetMetasoundDataTypeDisplayText<DataType>()));
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return TUniquePtr<IOperator>(nullptr);
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}
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private:
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FVertexName DataReferenceName;
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};
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static FVertexInterface GetVertexInterface(const FVertexName& InVertexName)
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{
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static const FText VertexDescription = METASOUND_LOCTEXT("Metasound_OutputVertexDescription", "Output from the parent Metasound graph.");
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return FVertexInterface(
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FInputVertexInterface(
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FInputDataVertex(InVertexName, GetMetasoundDataTypeName<DataType>(), FDataVertexMetadata{VertexDescription}, VertexAccess)
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),
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FOutputVertexInterface(
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FOutputDataVertex(InVertexName, GetMetasoundDataTypeName<DataType>(), FDataVertexMetadata{VertexDescription}, VertexAccess)
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)
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);
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}
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static FNodeClassMetadata GetNodeInfo(const FVertexName& InVertexName)
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{
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FNodeClassMetadata Info;
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Info.ClassName = { "Output", GetMetasoundDataTypeName<DataType>(), GetVariantName() };
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Info.MajorVersion = 1;
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Info.MinorVersion = 0;
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Info.Description = METASOUND_LOCTEXT("Metasound_OutputNodeDescription", "Output from the parent Metasound graph.");
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Info.Author = PluginAuthor;
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Info.PromptIfMissing = PluginNodeMissingPrompt;
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Info.DefaultInterface = GetVertexInterface(InVertexName);
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return Info;
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};
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public:
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TOutputNode(const FVertexName& InInstanceName, const FGuid& InInstanceID, const FVertexName& InVertexName)
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: FNode(InInstanceName, InInstanceID, GetNodeInfo(InVertexName))
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, VertexInterface(GetVertexInterface(InVertexName))
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, Factory(MakeShared<FOutputOperatorFactory, ESPMode::ThreadSafe>(InVertexName))
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{
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}
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/** Return the current vertex interface. */
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virtual const FVertexInterface& GetVertexInterface() const override
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{
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return VertexInterface;
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}
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/** Set the vertex interface. If the vertex was successfully changed, returns true.
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*
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* @param InInterface - New interface for node.
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*
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* @return True on success, false otherwise.
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*/
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virtual bool SetVertexInterface(const FVertexInterface& InInterface) override
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{
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return VertexInterface == InInterface;
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}
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/** Expresses whether a specific vertex interface is supported.
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*
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* @param InInterface - New interface.
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*
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* @return True if the interface is supported, false otherwise.
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*/
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virtual bool IsVertexInterfaceSupported(const FVertexInterface& InInterface) const
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{
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return VertexInterface == InInterface;
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}
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virtual TSharedRef<IOperatorFactory, ESPMode::ThreadSafe> GetDefaultOperatorFactory() const override
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{
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return Factory;
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}
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private:
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FVertexInterface VertexInterface;
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TSharedRef<FOutputOperatorFactory, ESPMode::ThreadSafe> Factory;
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};
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}
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#undef LOCTEXT_NAMESPACE // MetasoundOutputNode
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